diff --git a/worlds/alttp/Rules.py b/worlds/alttp/Rules.py index 17061842dde9..a87bfd5b0cde 100644 --- a/worlds/alttp/Rules.py +++ b/worlds/alttp/Rules.py @@ -397,9 +397,9 @@ def global_rules(world, player): set_rule(world.get_entrance('Blind Fight', player), lambda state: state._lttp_has_key('Small Key (Thieves Town)', player, 3) and can_use_bombs(state, player)) set_rule(world.get_location('Thieves\' Town - Big Chest', player), - lambda state: (state._lttp_has_key('Small Key (Thieves Town)', player, 3)) and state.has('Hammer', player)) + lambda state: ((state._lttp_has_key('Small Key (Thieves Town)', player, 3)) or (location_item_name(state, 'Thieves\' Town - Big Chest', player) == ("Small Key (Thieves Town)", player)) and state._lttp_has_key('Small Key (Thieves Town)', player, 2)) and state.has('Hammer', player)) if world.accessibility[player] != 'locations': - allow_self_locking_items(world.get_location('Thieves\' Town - Big Chest', player), 'Small Key (Thieves Town)') + set_always_allow(world.get_location('Thieves\' Town - Big Chest', player), lambda state, item: item.name == 'Small Key (Thieves Town)' and item.player == player) set_rule(world.get_location('Thieves\' Town - Attic', player), lambda state: state._lttp_has_key('Small Key (Thieves Town)', player, 3)) set_rule(world.get_location('Thieves\' Town - Spike Switch Pot Key', player),