All notable changes to this project will be documented in this file
Major build system refactor, and adoption by the KSPModdingLibs team.
- Added material-replacement functionality using the
SHABBY_MATERIAL_DEF
node
Add the rest of the main harmony distro
Migrate to Harmony 2.0
Make the zip have GameData as the root, As requested by @drewcassidy (CineboxAndrew).
- Remove KSP version specification. Either it works or it doesn't.
- Make the logging a little less noisy
- Shows only custom shaders being found and a (hopefully) successful hook.
initial commit
- Shaders are loaded from asset bundles with a ".shab" extension.