From dbeeda32ed5e834662dff3550a107d780d14383f Mon Sep 17 00:00:00 2001 From: NathanKell Date: Sun, 24 May 2015 18:04:54 -0400 Subject: [PATCH] Readme update: source, install instructions. --- Readme.txt | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Readme.txt b/Readme.txt index 6556382..a86c92c 100644 --- a/Readme.txt +++ b/Readme.txt @@ -1,5 +1,11 @@ SolverEngines is by NathanKell and blowfish, based on the work of camlost for AJE. + License: LGPL. +GitHub (source): https://github.com/KSP-RO/SolverEngines + +Installation: +Merge the zip's GameData folder with your KSP/GameData folder. After installing, inside KSP/GameData should be a SolverEngines folder (and inside that, Icons and Plugins folders). +Note: **Unless a mod you are using requires this, do not install it. It's for developers, not end users.** SolverEngines is at its heart a replacement paradigm for how KSP deals with engines, splitting engines into a partmodule and an engine solver. Instead of a single engine module that does everything, or that is specifically geared to a single type of enigne, and instead of needing to keep a stock engine module present but then override its values every tick, SolverEngines decouples the engine module from the code that handles performance (the solver).