From 0f615602773fa44fa0726ab8f269fcbcf8b8605e Mon Sep 17 00:00:00 2001 From: Standecco <43384369+Standecco@users.noreply.github.com> Date: Fri, 31 May 2019 21:44:38 +0200 Subject: [PATCH] Use hydrazine since RF overwrites it anyway --- GameData/Kerbalism/System/Misc.cfg | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/GameData/Kerbalism/System/Misc.cfg b/GameData/Kerbalism/System/Misc.cfg index f7173553..e18a973f 100644 --- a/GameData/Kerbalism/System/Misc.cfg +++ b/GameData/Kerbalism/System/Misc.cfg @@ -12,19 +12,19 @@ // ============================================================================ -// Use Nitrogen as eva propellant, and set the initial amount to zero +// Use Hydrazine as eva propellant, and set the initial amount to zero // ============================================================================ @PART[kerbalEVA*]:FOR[Kerbalism] { @MODULE[KerbalEVA] { - @propellantResourceName = Nitrogen + @propellantResourceName = Hydrazine } @RESOURCE[EVA?Propellant] { - @name = Nitrogen + @name = Hydrazine @amount = 0 @maxAmount = 5 }