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I have checked the existing issues for an existing issue. I even actually looked at the ones that are pinned to the top!
Operating System
Windows 11
CKAN Version
1.35.2.24280
Games
KSP 1
Game Version
1.12.5
Did you make any manual changes to your game folder (i.e., not via CKAN)?
No
Describe the bug
Background
Archive.org is currently returning a 503 for all files. I went to install Community Lifeboat Modpack2.ckan. In this pack, ExtraPlanetaryLaunchpads and Custom Asteroids are on Archive.org and cannot be downloaded. This pack uses the "depends" section to list the mods for download.
Behavior
First install attempt I get this dialog:
(Possibly related: Notice that ExtraPlanetaryLaunchpads is not in the failed downloads list. I've tested this link and confirm it returns 503.)
I select Skip for both files and hit Retry.
Second install attempt, CKAN is still attempting to download both files:
I can repeat this process indefinitely and the mods are always in the download list. My only path forward is Abort whole changeset.
Difference from working modpack
I checked a different modpack that includes ExtraPlanetaryLaunchpads, but noticed it uses the "recommends" section to install the mods. CKAN behaves in this case, allowing me to skip mods that fail to download.
Expected Behavior
I'm unsure if modpacks are within the intended scope of the .ckan file format, but if so, "depends" seems like it should be usable for a modpack to get the intended game state.
The good news is that the Custom Asteroids mods are primarily hosted on GitHub and are only falling back to archive.org because of the braindead GitHub API change mentioned in #4192 to require the incorrect mime type application/vnd.github+json instead of the correct application/zip for source ZIPs. I should have the needed metadata update completed shortly...
If you click Refresh in CKAN now, the Custom Asteroids mods should be able to download successfully.
ExtraPlanetaryLaunchpads is a different matter. With the original taniwha.org host distributing corrupted ZIPs and archive.org down, there is now no reliable download available for that mod. It's going to have to be removed from modpacks, or changed from depends to recommended as you noted.
Thanks, I got custom asteroids installed. Too bad about EPL.
My intent with the bug report was more targeting the skip option not working as expected, from my point of view anyways. If depends isn't going to allow us to skip files then it might be more clear not to offer skipping and show an error, if I'm understanding your intent.
Just my two cents though. Thanks for the quick response!
Yeah, I've been looking into that part as well. When you click Skip, it should be removing EPL and the modpack from the changeset, but only EPL is being removed, and then it gets re-added as a dependency of the modpack on the retry. Don't know why yet...
HebaruSan
added
Bug
Something is not working as intended
GUI
Issues affecting the interactive GUI
Network
Issues affecting internet connections of CKAN
and removed
Support
Issues that are support requests
labels
Oct 18, 2024
Is there an existing issue for this?
Operating System
Windows 11
CKAN Version
1.35.2.24280
Games
KSP 1
Game Version
1.12.5
Did you make any manual changes to your game folder (i.e., not via CKAN)?
No
Describe the bug
Background
Archive.org is currently returning a 503 for all files. I went to install Community Lifeboat Modpack2.ckan. In this pack, ExtraPlanetaryLaunchpads and Custom Asteroids are on Archive.org and cannot be downloaded. This pack uses the "depends" section to list the mods for download.
Behavior
First install attempt I get this dialog:
(Possibly related: Notice that ExtraPlanetaryLaunchpads is not in the failed downloads list. I've tested this link and confirm it returns 503.)
I select Skip for both files and hit Retry.
Second install attempt, CKAN is still attempting to download both files:
I can repeat this process indefinitely and the mods are always in the download list. My only path forward is Abort whole changeset.
Difference from working modpack
I checked a different modpack that includes ExtraPlanetaryLaunchpads, but noticed it uses the "recommends" section to install the mods. CKAN behaves in this case, allowing me to skip mods that fail to download.
Expected Behavior
I'm unsure if modpacks are within the intended scope of the .ckan file format, but if so, "depends" seems like it should be usable for a modpack to get the intended game state.
Thank you for the awesome tool.
Steps to reproduce
Relevant log output
Click to expand
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