👑 Functional WebGL
Rewritten regl completed in typescript, and helps you quickly implement rendering logic by providing smarter tips !
- CompilerCore
- emitAttribute
- emitBatch
- emitElement
- emitFramebuffer
- emitProgram
- emitStatus
- emitUniform
- parseAttribute
- parseConfigure
- parseElement
- parseProgram
- parseFramebuffer
- parseStatus
- parseUniform
- Constant
- Dispose
- Extension
- Format
- Limit
- Pipe
- Pipeline
- Props
- Status
- Support
- Transpose
- BufferPool
- MipmapPool
- TexImagePool
- GAttachment
- GBuffer
- GElementbuffer
- GFramebuffer
- GProgram
- GRenderbuffer
- GShader
- GTexture
- GVertexArrayObject
- AttributeState
- BufferState
- ElementState
- FramebufferState
- ProgramState
- RenderbufferState
- ShaderState
- StringState
- TextureState
- check
- checkAttribute
- checkTexutre
- createPerformance
- createStats
- createTexFlag
- defaultValue
- detectComponent
- getExtendCopy
- getFlatten
- getIdx
- getPixelSize
- isBufferArray
- isFunction
- isNDArray
- isPowerOf2
- isTypedArray
- toHalfFloat