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InSpace.tscn
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InSpace.tscn
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[gd_scene load_steps=9 format=2]
[ext_resource path="res://Camera.gd" type="Script" id=1]
[ext_resource path="res://InSpace.tres" type="Material" id=2]
[sub_resource type="Environment" id=1]
[sub_resource type="CubeMesh" id=2]
material = ExtResource( 2 )
size = Vector3( 1, 1, 1 )
[sub_resource type="SphereMesh" id=3]
[sub_resource type="OpenSimplexNoise" id=4]
octaves = 6
period = 49.6
persistence = 0.556
lacunarity = 2.22
[sub_resource type="NoiseTexture" id=5]
seamless = true
as_normalmap = true
bump_strength = 15.8
noise = SubResource( 4 )
[sub_resource type="SpatialMaterial" id=6]
albedo_color = Color( 0.776471, 0.776471, 0.776471, 1 )
metallic_specular = 0.49
normal_enabled = true
normal_scale = 1.0
normal_texture = SubResource( 5 )
[node name="Spatial" type="Spatial"]
[node name="Camera" type="Camera" parent="."]
fov = 60.0
script = ExtResource( 1 )
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 1 )
[node name="SkyBox" type="MeshInstance" parent="WorldEnvironment"]
transform = Transform( 100, 0, 0, 0, 100, 0, 0, 0, 100, 0, 0, 0 )
cast_shadow = 0
mesh = SubResource( 2 )
material/0 = ExtResource( 2 )
[node name="Planet" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4.62583 )
mesh = SubResource( 3 )
material/0 = SubResource( 6 )
[node name="OmniLight" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.76937, 1.67329, 0 )