You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It would be nice to add ability to exclude macro during complexity evaluation.
My case: i have function and it has assert macro. Windows assert macro has non-trivial definition and i get 8 points of complexity more with it in some expressions.
It would be nice to tell the plugin that i don't want to include some macro (or event function/method) for complexity calculation.
Not sure how this would work - ignore certain node types on the control flow graph?
The text was updated successfully, but these errors were encountered:
+1, a lot of my unreal C++ functions are reporting that they're over-threshold purely due to the addition of logging macros (UE_LOG, UE_CLOG etc). Commenting the logs out makes the warning go away.
From RSPL-6620:
Not sure how this would work - ignore certain node types on the control flow graph?
The text was updated successfully, but these errors were encountered: