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Node.h
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Node.h
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/*
* Node.h
*
* Created on: Feb 6, 2016
* Author: armin
*/
#ifndef NODE_H_
#define NODE_H_
#include <vector>
class Node {
private:
int index;
int owner;
int armyCount;
std::vector<Node*> neighbours;
public:
Node(int index);
virtual ~Node();
std::vector<Node*>& getNeighbours(); // get neighbours of this node.
int getIndex(); // get index of the node. useful when you want to move and you need index of a node.
/*
* get owner of the node. owner will be an integer. if you want to check if
* this node is yours you can check owner is equal to your team ID. also if
* you want to check if this node is for you opponent, you can check owner
* is equal to (1 - your team ID). otherwise this node is empty.
*/
int getOwner();
/**
* get number of armies in this node. note that if this node is for your
* opponent, then the result of the function is an approximation of the
* army count in this node. read contest manual for more details.
*/
int getArmyCount();
void setNeighbours(const std::vector<Node*>& neighbours);
void setOwner(int owner);
void setArmyCount(int armyCount);
void setIndex(int index);
};
#endif /* NODE_H_ */