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RALibretro

RALibretro is a multi-emulator that can be used to develop RetroAchievements and, of course, earn them.

The "multi-emulation" feature is only possible because it uses libretro cores to do the actual emulation. What RALibretro does is to connect the emulation to the tools used to create RetroAchievements.

The integration with RetroAchievements.org site is done by the RAIntegration.

Building RALibretro with MSYS2/Makefile

Install MSYS2

  1. Go to http://www.msys2.org/ and download the 32 bit version.
  2. Follow the installation instructions on the site http://www.msys2.org/.
  3. When on the prompt for the first time, run pacman -Syu (NOTE: at the end of this command it will ask you to close the terminal window without going back to the prompt.)
  4. Launch the MSYS2 terminal again and run pacman -Su

Install the toolchain

$ pacman -S make git zip mingw-w64-i686-gcc mingw-w64-i686-SDL2 mingw-w64-i686-gcc-libs

Clone the repo

$ git clone --recursive --depth 1 https://github.com/RetroAchievements/RALibretro.git

Build

$ cd RALibretro
$ make

NOTE: use make for a release build or make DEBUG=1 for a debug build. Don't forget to run make clean first if switching between a release build and a debug build.

Building RALibretro with Visual Studio

Clone the repo

> git clone --recursive --depth 1 https://github.com/RetroAchievements/RALibretro.git

Build

Load RALibretro.sln in Visual Studio and build it.

Command Line Arguments

Argument Description
-c [--core] the core's name, e.g. --core picodrive_libretro
-s [--system] the system id, see ConsoleID in RAInterface/RA_Consoles.h, e.g. --system 1
-g [--game] full path to the game's file, e.g. --game "C:\ROMS\GEN\Demons Of Asteborg Demo.gen"

In order to run a game on startup, provide the core, system and game, e.g.:

RALibretro.exe --core picodrive_libretro --system 1 --game "C:\ROMS\GEN\Demons Of Asteborg Demo.gen"