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episodic_hindsight_experience_replay.py
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episodic_hindsight_experience_replay.py
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#
# Copyright (c) 2017 Intel Corporation
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
import copy
from enum import Enum
from typing import Tuple, List
import numpy as np
from rl_coach.core_types import Episode, Transition
from rl_coach.memories.episodic.episodic_experience_replay import EpisodicExperienceReplayParameters, \
EpisodicExperienceReplay
from rl_coach.memories.non_episodic.experience_replay import MemoryGranularity
from rl_coach.spaces import GoalsSpace
class HindsightGoalSelectionMethod(Enum):
Future = 0
Final = 1
Episode = 2
Random = 3
class EpisodicHindsightExperienceReplayParameters(EpisodicExperienceReplayParameters):
def __init__(self):
super().__init__()
self.hindsight_transitions_per_regular_transition = None
self.hindsight_goal_selection_method = None
self.goals_space = None
@property
def path(self):
return 'rl_coach.memories.episodic.episodic_hindsight_experience_replay:EpisodicHindsightExperienceReplay'
class EpisodicHindsightExperienceReplay(EpisodicExperienceReplay):
"""
Implements Hindsight Experience Replay as described in the following paper: https://arxiv.org/pdf/1707.01495.pdf
"""
def __init__(self, max_size: Tuple[MemoryGranularity, int],
hindsight_transitions_per_regular_transition: int,
hindsight_goal_selection_method: HindsightGoalSelectionMethod,
goals_space: GoalsSpace):
"""
:param max_size: The maximum size of the memory. should be defined in a granularity of Transitions
:param hindsight_transitions_per_regular_transition: The number of hindsight artificial transitions to generate
for each actual transition
:param hindsight_goal_selection_method: The method that will be used for generating the goals for the
hindsight transitions. Should be one of HindsightGoalSelectionMethod
:param goals_space: A GoalsSpace which defines the base properties of the goals space
"""
super().__init__(max_size)
self.hindsight_transitions_per_regular_transition = hindsight_transitions_per_regular_transition
self.hindsight_goal_selection_method = hindsight_goal_selection_method
self.goals_space = goals_space
self.last_episode_start_idx = 0
def _sample_goal(self, episode_transitions: List, transition_index: int):
"""
Sample a single goal state according to the sampling method
:param episode_transitions: a list of all the transitions in the current episode
:param transition_index: the transition to start sampling from
:return: a goal corresponding to the sampled state
"""
if self.hindsight_goal_selection_method == HindsightGoalSelectionMethod.Future:
# states that were observed in the same episode after the transition that is being replayed
selected_transition = np.random.choice(episode_transitions[transition_index+1:])
elif self.hindsight_goal_selection_method == HindsightGoalSelectionMethod.Final:
# the final state in the episode
selected_transition = episode_transitions[-1]
elif self.hindsight_goal_selection_method == HindsightGoalSelectionMethod.Episode:
# a random state from the episode
selected_transition = np.random.choice(episode_transitions)
elif self.hindsight_goal_selection_method == HindsightGoalSelectionMethod.Random:
# a random state from the entire replay buffer
selected_transition = np.random.choice(self.transitions)
else:
raise ValueError("Invalid goal selection method was used for the hindsight goal selection")
return self.goals_space.goal_from_state(selected_transition.state)
def _sample_goals(self, episode_transitions: List, transition_index: int):
"""
Sample a batch of goal states according to the sampling method
:param episode_transitions: a list of all the transitions in the current episode
:param transition_index: the transition to start sampling from
:return: a goal corresponding to the sampled state
"""
return [
self._sample_goal(episode_transitions, transition_index)
for _ in range(self.hindsight_transitions_per_regular_transition)
]
def store_episode(self, episode: Episode, lock: bool=True) -> None:
# generate hindsight transitions only when an episode is finished
last_episode_transitions = copy.copy(episode.transitions)
# cannot create a future hindsight goal in the last transition of an episode
if self.hindsight_goal_selection_method == HindsightGoalSelectionMethod.Future:
relevant_base_transitions = last_episode_transitions[:-1]
else:
relevant_base_transitions = last_episode_transitions
# for each transition in the last episode, create a set of hindsight transitions
for transition_index, transition in enumerate(relevant_base_transitions):
sampled_goals = self._sample_goals(last_episode_transitions, transition_index)
for goal in sampled_goals:
hindsight_transition = copy.copy(transition)
if hindsight_transition.state['desired_goal'].shape != goal.shape:
raise ValueError((
'goal shape {goal_shape} already in transition is '
'different than the one sampled as a hindsight goal '
'{hindsight_goal_shape}.'
).format(
goal_shape=hindsight_transition.state['desired_goal'].shape,
hindsight_goal_shape=goal.shape,
))
# update the goal in the transition
hindsight_transition.state['desired_goal'] = goal
hindsight_transition.next_state['desired_goal'] = goal
# update the reward and terminal signal according to the goal
hindsight_transition.reward, hindsight_transition.game_over = \
self.goals_space.get_reward_for_goal_and_state(goal, hindsight_transition.next_state)
hindsight_transition.n_step_discounted_rewards = None
episode.insert(hindsight_transition)
super().store_episode(episode)
def store(self, transition: Transition):
raise ValueError("An episodic HER cannot store a single transition. Only full episodes are to be stored.")