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The fogs and the obstacles are going to be generated in real time. There needs to be some representation of each segment of the screen and what's there so that fogs and obstacles aren't placed in the same spot.
The text was updated successfully, but these errors were encountered:
The fogs and the obstacles are going to be generated in real time. There needs to be some representation of each segment of the screen and what's there so that fogs and obstacles aren't placed in the same spot.
The text was updated successfully, but these errors were encountered: