diff --git a/EnemizerLibrary/EnemyRandomizer/Dungeon/RoomConstants.cs b/EnemizerLibrary/EnemyRandomizer/Dungeon/RoomConstants.cs index bdd69b9..361440b 100644 --- a/EnemizerLibrary/EnemyRandomizer/Dungeon/RoomConstants.cs +++ b/EnemizerLibrary/EnemyRandomizer/Dungeon/RoomConstants.cs @@ -616,6 +616,7 @@ public const int R295_HammerPegCave = 295; //All the rooms that need every sprite dead for doors to open + //as well as any other BS that might cause problems with completing the room. public static readonly int[] NeedKillable_doors = { R184_EasternPalace_BigKeyRoom, // for the anti-fairy circle @@ -624,11 +625,13 @@ public const int R27_PalaceofDarkness_Mimics_MovingWallRoom, R75_PalaceofDarkness_Warps_SouthMimicsRoom, + R4_TurtleRock_CrystalRollerRoom, //Greed room has a Kill-all part. R36_TurtleRock_DoubleHokku_Bokku_BigchestRoom, R182_TurtleRock_ChainChompsRoom, R40_SwampPalace_EntranceRoom, + R14_IcePalace_EntranceRoom, //Not normally required to backtrack, except in doors intensity 3. R46_IcePalace_CompassRoom, R62_IcePalace_StalfosKnights_ConveyorHellway, R110_IcePalace_PengatorsRoom, @@ -643,12 +646,14 @@ public const int R117_DesertPalace_BigKeyChestRoom, R133_DesertPalace_EastEntranceRoom, + R61_GanonsTower_TorchRoom2, R93_GanonsTower_Gauntlet1_2_3, R107_GanonsTower_MimicsRooms, R109_GanonsTower_Gauntlet4_5, R123_GanonsTower, R125_GanonsTower_Winder_WarpMazeRoom, R141_GanonsTower_Tile_TorchPuzzleRoom, + R150_GanonsTower_Torches1Room, R165_GanonsTower_WizzrobesRooms, R113_HyruleCastle_BoomerangChestRoom, @@ -657,6 +662,7 @@ public const int R216_EasternPalace_PreArmosKnightsRoom, R176_AgahnimsTower_CircleofPots, + R192_AgahnimsTower_DarkBridgeRoom, //Not normally required to go backwards, except in basic/crossed doors, or doing glitch shenanigans. R224_AgahnimsTower_EntranceRoom, R178_MiseryMire_SlugRoom,