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[김영찬] 1차 과제 제출 #2

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57 changes: 8 additions & 49 deletions Java/src/main/java/com/gildedrose/GildedRose.java
Original file line number Diff line number Diff line change
@@ -1,62 +1,21 @@
package com.gildedrose;

import com.gildedrose.updateLogic.UpdateLogic;
import com.gildedrose.updateLogic.UpdateLogicFactory;

class GildedRose {
Item[] items;
UpdateLogicFactory updateLogics;

public GildedRose(Item[] items) {
this.items = items;
this.updateLogics = new UpdateLogicFactory();
}

public void updateQuality() {
for (int i = 0; i < items.length; i++) {
if (!items[i].name.equals("Aged Brie")
&& !items[i].name.equals("Backstage passes to a TAFKAL80ETC concert")) {
if (items[i].quality > 0) {
if (!items[i].name.equals("Sulfuras, Hand of Ragnaros")) {
items[i].quality = items[i].quality - 1;
}
}
} else {
if (items[i].quality < 50) {
items[i].quality = items[i].quality + 1;

if (items[i].name.equals("Backstage passes to a TAFKAL80ETC concert")) {
if (items[i].sellIn < 11) {
if (items[i].quality < 50) {
items[i].quality = items[i].quality + 1;
}
}

if (items[i].sellIn < 6) {
if (items[i].quality < 50) {
items[i].quality = items[i].quality + 1;
}
}
}
}
}

if (!items[i].name.equals("Sulfuras, Hand of Ragnaros")) {
items[i].sellIn = items[i].sellIn - 1;
}

if (items[i].sellIn < 0) {
if (!items[i].name.equals("Aged Brie")) {
if (!items[i].name.equals("Backstage passes to a TAFKAL80ETC concert")) {
if (items[i].quality > 0) {
if (!items[i].name.equals("Sulfuras, Hand of Ragnaros")) {
items[i].quality = items[i].quality - 1;
}
}
} else {
items[i].quality = items[i].quality - items[i].quality;
}
} else {
if (items[i].quality < 50) {
items[i].quality = items[i].quality + 1;
}
}
}
for (Item item : items) {
UpdateLogic updateLogic = updateLogics.findUpdateLogic(item.name);
updateLogic.update(item);
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변수명과 클래스명을 잘지어서 어떤 로직을 수행하는지 직관적으로 보여요

}
}
}
16 changes: 16 additions & 0 deletions Java/src/main/java/com/gildedrose/updateLogic/BrieUpdateLogic.java
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@
package com.gildedrose.updateLogic;

import com.gildedrose.Item;

public class BrieUpdateLogic extends UpdateLogic {
@Override
public void update(Item item) {
decreaseSellIn(item);

if (item.sellIn < 0) {
increaseQuality(item, 2);
} else {
increaseQuality(item, 1);
}
}
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
package com.gildedrose.updateLogic;

import com.gildedrose.Item;

public class ConjuredUpdateLogic extends UpdateLogic {
@Override
public void update(Item item) {
decreaseSellIn(item);

decreaseQuality(item, 2);
}
}
12 changes: 12 additions & 0 deletions Java/src/main/java/com/gildedrose/updateLogic/ElseUpdateLogic.java
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
package com.gildedrose.updateLogic;

import com.gildedrose.Item;

public class ElseUpdateLogic extends UpdateLogic {
@Override
public void update(Item item) {
decreaseSellIn(item);

decreaseQuality(item, 1);
}
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
package com.gildedrose.updateLogic;

public enum ItemCategory {
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혹시 왜 카테고리를 따로 만드신건지 알 수 있을까요?

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Item의 이름이 주어졌을 때, 이름 안에서 어떤 아이템인지 알아내는 문자열을 Map에 넣으려고 하는데, 그 문자열이 길이가 길다면, 사용하는 메모리가 늘어나서 좋지 않고, 가독성도 높이기 위해 카테고리를 만들었습니다!

BRIE, PASS, CONJURED, SULFURAS, ELSE
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
package com.gildedrose.updateLogic;

import com.gildedrose.Item;

public class PassesUpdateLogic extends UpdateLogic {
@Override
public void update(Item item) {
decreaseSellIn(item);

if (item.sellIn < 0) {
resetQuality(item);
} else if (item.sellIn <= 5) {
increaseQuality(item, 3);
} else if (item.sellIn <= 10) {
increaseQuality(item, 2);
} else {
increaseQuality(item, 1);
}

}
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
package com.gildedrose.updateLogic;

import com.gildedrose.Item;

public class SulfurasUpdateLogic extends UpdateLogic {
@Override
public void update(Item item) {

}
}
31 changes: 31 additions & 0 deletions Java/src/main/java/com/gildedrose/updateLogic/UpdateLogic.java
Original file line number Diff line number Diff line change
@@ -0,0 +1,31 @@
package com.gildedrose.updateLogic;

import com.gildedrose.Item;

public abstract class UpdateLogic {
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추상 클래스로 바꿔 중복되는 코드를 잘 처리하신 것 같습니다!

public static final int MAX_QUALITY = 50;
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고정 변수도 좋은 거 같아요!

public static final int MIN_QUALITY = 0;
public static final int DOWN_MULTIPLE = 2;
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혹시 enum과 private static final 중에 후자를 선택한 이유가 있으실까요?
enum이 상수화에 있어 이름의 중복, 선언의 긴 길이, 상수 값의 불명확성 등의 문제를 해결해주고, 상수 역할이 명확해진다고 생각해 사용했거든요.
영찬님의 의견이 궁금합니다.

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안녕하세요. 먼저, 시험이 오늘 끝난 터라 늦게 답변드린 점 죄송합니다.

치현님이 말씀해주신 enum 사용의 이유도 생각해보았지만, 개인적으로

  1. 클래스 내부에 변수를 선언하였을 때, 그 변수가 클래스에서 사용된다는 관계가 명확하게 보임
  2. 상수화를 하면, 중복을 피할 수는 있지만, 중복을 피하기 위해 길어지는 이름
  3. 사용할 때, 메소드를 사용하여 반환받아야 함

크게 위 3가지 이유로, 후자를 선택했었습니다.


protected void decreaseSellIn(Item item) {
item.sellIn -= 1;
}
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추상 클래스에 공통적인 기능을 수행하는 메서드를 따로 빼두셨네요.
배워갑니다 👍🏻👍🏻


protected void decreaseQuality(Item item, int decreaseAmount) {
if (item.sellIn < 0) {
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@ch1hyun ch1hyun Oct 10, 2024

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0 이라는 숫자가 문제에서는 "마감일까지 남은 일 수" 라고 정의되어 이것을 기준으로 분기를 했지만,
요구사항이 "마감일 하루 전까지" 로 바뀌게 되면 여러 군데를 바꿔야할 것 같아요.
의미를 갖는 매직 넘버는 상수화하는 것은 어떨까요?!

item.quality = Math.max(item.quality - decreaseAmount * DOWN_MULTIPLE, MIN_QUALITY);
} else {
item.quality = Math.max(item.quality - decreaseAmount, MIN_QUALITY);
}
}

protected void increaseQuality(Item item, int increaseAmount) {
item.quality = Math.min(item.quality + increaseAmount, MAX_QUALITY);
}

protected void resetQuality(Item item) {
item.quality = 0;
}

public abstract void update(Item item);
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,33 @@
package com.gildedrose.updateLogic;

import static com.gildedrose.updateLogic.ItemCategory.*;

import java.util.HashMap;
import java.util.Map;

public class UpdateLogicFactory {
private final Map<ItemCategory, UpdateLogic> updateLogicMap;

public UpdateLogicFactory() {
updateLogicMap = new HashMap<>();

updateLogicMap.put(BRIE, new BrieUpdateLogic());
updateLogicMap.put(PASS, new PassesUpdateLogic());
updateLogicMap.put(CONJURED, new ConjuredUpdateLogic());
updateLogicMap.put(SULFURAS, new SulfurasUpdateLogic());
updateLogicMap.put(ELSE, new ElseUpdateLogic());
}

public UpdateLogic findUpdateLogic(String name) {
if (name.contains("Aged Brie")) {
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.contains가 계속 반복 되니 반복문을 사용해도 되지 않을까요?!

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감사합니다!

return updateLogicMap.get(BRIE);
} else if (name.contains("Backstage passes")) {
return updateLogicMap.get(PASS);
} else if (name.contains("Conjured")) {
return updateLogicMap.get(CONJURED);
} else if (name.contains("Sulfuras")) {
return updateLogicMap.get(SULFURAS);
} else
return updateLogicMap.get(ELSE);
}
}
17 changes: 0 additions & 17 deletions Java/src/test/java/com/gildedrose/GildedRoseTest.java

This file was deleted.

21 changes: 11 additions & 10 deletions Java/src/test/java/com/gildedrose/TexttestFixture.java
Original file line number Diff line number Diff line change
Expand Up @@ -5,16 +5,17 @@ public static void main(String[] args) {
System.out.println("OMGHAI!");

Item[] items = new Item[] {
new Item("+5 Dexterity Vest", 10, 20), //
new Item("Aged Brie", 2, 0), //
new Item("Elixir of the Mongoose", 5, 7), //
new Item("Sulfuras, Hand of Ragnaros", 0, 80), //
new Item("Sulfuras, Hand of Ragnaros", -1, 80),
new Item("Backstage passes to a TAFKAL80ETC concert", 15, 20),
new Item("Backstage passes to a TAFKAL80ETC concert", 10, 49),
new Item("Backstage passes to a TAFKAL80ETC concert", 5, 49),
// this conjured item does not work properly yet
new Item("Conjured Mana Cake", 3, 6) };
new Item("+5 Dexterity Vest", 10, 20), //
new Item("Aged Brie", 2, 0), //
new Item("Elixir of the Mongoose", 5, 7), //
new Item("Sulfuras, Hand of Ragnaros", 0, 80), //
new Item("Sulfuras, Hand of Ragnaros", -1, 80),
new Item("Backstage passes to a TAFKAL80ETC concert", 15, 20),
new Item("Backstage passes to a TAFKAL80ETC concert", 11, 40),
new Item("Backstage passes to a TAFKAL80ETC concert", 6, 40),
new Item("Backstage passes to a TAFKAL80ETC concert", 0, 40),
// this conjured item does not work properly yet
new Item("Conjured Mana Cake", 3, 6)};

GildedRose app = new GildedRose(items);

Expand Down