We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
bevdet-2.1dev中,在prepare_inputs时会将第0个索引的相机视为keyego,然后在config文件里cam的顺序是: 'cams': [ 'CAM_FRONT_LEFT', 'CAM_FRONT', 'CAM_FRONT_RIGHT', 'CAM_BACK_LEFT', 'CAM_BACK', 'CAM_BACK_RIGHT'], 也就是对应的CAM_FRONT_LEFT为keyego,后续应该会用CAM_FRONT_LEFT的ego坐标系构建bev特征,但是在create_data_bevdet时,是把gt 3d box变换到了CAM_FRONT下,这两个坐标系不是不一样吗,后续eval时会在做变换吗?
The text was updated successfully, but these errors were encountered:
No branches or pull requests
bevdet-2.1dev中,在prepare_inputs时会将第0个索引的相机视为keyego,然后在config文件里cam的顺序是:
'cams': [
'CAM_FRONT_LEFT', 'CAM_FRONT', 'CAM_FRONT_RIGHT', 'CAM_BACK_LEFT',
'CAM_BACK', 'CAM_BACK_RIGHT'],
也就是对应的CAM_FRONT_LEFT为keyego,后续应该会用CAM_FRONT_LEFT的ego坐标系构建bev特征,但是在create_data_bevdet时,是把gt 3d box变换到了CAM_FRONT下,这两个坐标系不是不一样吗,后续eval时会在做变换吗?
The text was updated successfully, but these errors were encountered: