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Audio Modelling #9

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ClashLuke opened this issue Apr 30, 2022 · 0 comments
Open

Audio Modelling #9

ClashLuke opened this issue Apr 30, 2022 · 0 comments
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ML Requires machine-learning knowledge (can be built up on the fly) research Creative project that might fail but could give high returns

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@ClashLuke
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There are multiple ways we could go about modelling audio. For example, we could tokenise sounds or audio snippets and autoregressively predict the next token. Whether the audio tokens come from a VQGAN or discrete Fourier transformation doesn't matter to the model but could change the performance of our generation a lot. This issue is about finding out how to model sound and develop an end-to-end pipeline to develop a prototype and see how it works.

@ClashLuke ClashLuke added the research Creative project that might fail but could give high returns label Apr 30, 2022
@ClashLuke ClashLuke changed the title Audio Modeling Audio Modelling Apr 30, 2022
@ClashLuke ClashLuke added the ML Requires machine-learning knowledge (can be built up on the fly) label Apr 30, 2022
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Labels
ML Requires machine-learning knowledge (can be built up on the fly) research Creative project that might fail but could give high returns
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