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Is your feature request related to a problem? Please describe.
I'd like to be able to call bend programs from the c-runtime so that I can use bend as a part of existing ecosystems.
Describe the solution you'd like
I'd like to write a bend program along with a header file that describes the given implementation, compile the bend program to c, then call the bend program from, eg, Unreal Engine.
Describe alternatives you've considered
Additional context
For cases where the bend program has accumulated state (ie, it's a scan or a fold in the host program), it'd be good to be able to leave the runtime alive so that it can be called at the subsequent step without rebuilding the computation.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
I'd like to be able to call bend programs from the c-runtime so that I can use bend as a part of existing ecosystems.
Describe the solution you'd like
I'd like to write a bend program along with a header file that describes the given implementation, compile the bend program to c, then call the bend program from, eg, Unreal Engine.
Describe alternatives you've considered
Additional context
For cases where the bend program has accumulated state (ie, it's a scan or a fold in the host program), it'd be good to be able to leave the runtime alive so that it can be called at the subsequent step without rebuilding the computation.
The text was updated successfully, but these errors were encountered: