Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update Loden to output standard GLTF files #3

Open
Misterblue opened this issue May 26, 2022 · 2 comments
Open

Update Loden to output standard GLTF files #3

Misterblue opened this issue May 26, 2022 · 2 comments
Labels
bug Something isn't working

Comments

@Misterblue
Copy link
Member

No description provided.

@Misterblue Misterblue added the bug Something isn't working label May 26, 2022
@Misterblue
Copy link
Member Author

after multiple runs with the validator, discovered nodes being added multiple times, high and low vertex ranges mis-calculation, and normals that weren't of length 1.

Repository owner moved this from Todo to Done in Herbal3D/Basil Signs of Life May 26, 2022
@Misterblue
Copy link
Member Author

Existing problems are normals not of length one and "unexpected property emissive factor.
See Misterblue/convoar#5 .

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant