-
Notifications
You must be signed in to change notification settings - Fork 1.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
HDT crashes constantly - OOM #4560
Comments
Hey there! Thanks for the report. Could you please also send us your HDT log folder (found in |
File attached. Just got the latest update and issue still happening. Game is Heartstone, and I don't play anything else, so I can't tell if issue is game specific. |
I have captured a couple of crash dumps of the process, but can't upload as the file size exceeds the allowed 25MB. I also can't debug them as I don't have symbols for the executable and libraries. Let me know if you are interested on them and if yes, how I should send them to you. |
This has been outstanding for a good time. I've just installed 1.31.0 and issue still persists. |
You could put them on to mega and just share the link. |
I confirm the problem of constantly crashing. Also attached the log. |
Crash report 28102024-1746.txt |
I had some luck with setting vsync=0 in the ini file. Can't guarantee it was the single one thing, since I tried some different stuff, but I'm pretty sure this was the culprit. Intel Arc onboard + Nvidia 4070 (laptop). |
Excuse me, could you please tell us where is this ini file located? |
"C:\Users\USER\AppData\Local\Blizzard\Hearthstone\options.txt" |
I am also experiencing this issue, I would love some assistance! |
Expected Behavior
HDT works without issue
Actual Behavior
HDT crashes everytime after starting a new game. It takes about 5 to 6 rounds and the game crashes with a OOM. See crash report folder for stack
Steps to reproduce behavior
Just start HDT and a new game. Issue happens all the time on my system, windows 11 10.0.22631 x-64 on a surface laptop 6. 32GB of ram, Intel arc graphics, 128 MB with 16GB shared
Log/Screenshots
Crash Reports.zip
Example:
########## 7/10/2024 5:37:43 PM ##########
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at System.Windows.Media.Composition.DUCE.Channel.SyncFlush()
at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet)
at System.Windows.Interop.HwndTarget.UpdateWindowPos(IntPtr lParam)
at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Logfile: C:\Users\helior\AppData\Roaming\HearthstoneDeckTracker\Logs\hdt_log.txt
The text was updated successfully, but these errors were encountered: