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CHANGELOG.md

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3.2.0 (May 1, 2024)

  • FlxGameOfLife: New demo! (#342)
  • FlxLightPuzzle: Bigger screen size (#328)
  • Compatibility with Flixel 6.0 dev branch (#331)
  • PostProcess: Removed demo (#332)
  • MinimalistTD: Change Int args to FlxButtonState (#333)
  • Compatibility with Flixel 5.7 (#334)
  • FlxInvaders: Add sound and music (#335)
  • FlxSubstate: renamed from SubState (#339)
  • FlxAsepriteUtil: renamed from FlxAsepriteUtils (#347)
  • FlxFilterFrames: fixed rotation and offsets (#349)
  • Remove .hxproj files

3.1.0 (November 3, 2023)

  • FlxFSM: fix jump after superjump pickup, add groundpound pickup (#323)
  • FlxCamera: Various changes (#324)
    • add gamepad controls
    • dynamic level sizing
    • improve HUD and overlays
    • reorganize code
  • FlxAsepriteUtils: New demo! (#326)

3.0.0 (August 9, 2023)

  • FlxMouseEventManager: Removed
  • HeatmapPathfinder: Make mobile-friendly #321
  • FlxPexParser: Use HD particle, make mobile friendly #320
  • DynamicShadows: Add blue tint to bg, make shadows flicker #319
  • MinimalistTD: Fix overlapping buttons and recycled sprites #309

2.9.4 (August 7, 2023)

  • Fix performance issues in DynamicShadows by using shaders

2.9.3 (July 14, 2023)

  • Create "FlxMouseEvent" demo to replace "FlxMouseEventManager" (will remove old demo later)

2.9.2 (June 13, 2023)

  • Fix seam in FlxSkewedSprite on html5

2.9.1 (June 13, 2023)

  • Deprecate haxe versions older than 4.2.5
  • Fix BSPMapGen rendering on html5
  • Make FlxSkewedSprite prettier

2.9.0 (November 19, 2022)

  • Flixel 5.0.0-alpha compatibility
  • Fix errors in Save (#294)
  • Rename hit.png to fix HTML5 preloading? (#295)
  • Remove mention of icon priorities. (#303)
  • Tutorial updates (#305)

2.8.1 (January 26, 2022)

  • Deprecate haxe 3
  • Enabled FileBrowse on html5
  • PixelPerfectCollision: Add scale toggle, make some style changes
  • BlurState: enable simpleRender on html5 for better performance

2.8.0 (September 12, 2021)

  • Compatibility with flixel 4.10.0
  • FlxBitmapText: added an example of unicode combining diacritical marks (#282)

2.7.4 (April 17, 2021)

  • Added Lime XSD schema references to enable completion

2.7.3 (July 2, 2020)

  • FileBrowse: fixed compilation on HashLink
  • Updated some demos' sounds for compatibility with Apple devices (#276)
  • FlxTilemapExt: make use of the new setDownwardsGlue() method
  • GamepadTest: added a gamepad list and increased the window size
  • Fixed Std.is() deprecation warnings with Haxe 4.2

2.7.2 (March 28, 2020)

  • Modernized the TurnBasedRPG tutorial

2.7.1 (May 1, 2019)

  • Replaced nape in Project.xml with nape-haxe4

2.7.0 (February 4, 2019)

  • Compatibility with Flixel 4.6.0 and Haxe 4.0.0-rc.1
  • Added 2 new demos:
    • FlxAction (#268)
    • FlxSimplex (#270)
  • Mode: use FlxAction for the player controls
  • Tilemap: update for FlxTilemapAutoTiling.FULL (#271)
  • FlxBunnyMark: fixed Android compilation

2.6.1 (August 10, 2018)

  • Compatibility with flixel 4.5.0
  • Compatibility with latest Haxe dev
  • FlxAccelerometer improvements + HTML5 support

2.6.0 (May 4, 2018)

  • Compatibility with flixel 4.4.0
  • Disabled vsync by default in Project.xml files
  • NeonVector: fixed Neko compatibility (#243)
  • Flixius: fixed Android compilation (#232)
  • FlxBunnyMark:
    • added support for -Dbunnies=<amount>
    • added the ability to toggle the UI overlay with space
  • Fixed HTML5 compatibility of several demos (FlxTween, Filters, ...)

2.5.0 (March 28, 2018)

  • Added the FlxLightPuzzle demo (#263)
  • MosaicEffect: replaced the camera shader with a sprite shader
  • FlxBunnyMark: removed the pirate

2.4.3 (November 30, 2017)

  • Fixed flixel-tools not finding demos if dependencies are missing

2.4.2 (September 10, 2017)

  • FlxMouseEventManager and MinimalistTD:
    • fixed some crashes (637e29e, #261)
    • cleaned up the code a bit
  • Added a flixel-demos.code-workspace file

2.4.1 (July 22, 2017)

  • Updated the FlxTween demo for Flixel 4.3.0 (#260)

2.4.0 (May 15, 2017)

  • Added a BlendModeShaders demo (#255)
  • Fixed a missing trail effect in FlxNape
  • Updated the FlxSpine demo
  • TiledEditor: added a flipped image (#257)

2.3.0 (October 11, 2016)

  • Compatibility with flixel 4.2.0
  • FlxTextFormat: added an example of multi-character markers for applyMarkup()
  • FlxCamera: removed some unnecessary zooming logic
  • MinimalistTD: fixed a crash when touching the goal (#238)
  • Replaced FlxNapeTilemap with an improved demo (#242)
  • FlxPexParser: added support for changing scale (#246)
  • TurnBasedRPG: fixed highscore not being saved (#248)
  • TiledEditor: added animated tiles (#251)

2.2.0 (July 10, 2016)

  • Compatibility with flixel 4.1.0
  • Added 2 new demos: (#225)
    • MosaicEffect
    • FloodFill
  • FlxReplay: [Flash] fixed an exception when loading a replay (#216)
  • TiledEditor: fixed all objects being loaded twice (#220)
  • FlxCamera: added an overlay visualizing the camera deadzone (#224)
  • FlxBunnyMark: added a shader example for OpenFL Next (#229)

2.1.0 (February 28, 2016)

  • FlxSnake:
  • fixed the pickup sound effect not being played
  • fixed snake being able to crash into itself (#215)
  • Project Jumper" -> "ProjectJumper"
  • "RPG Interface" -> "RPGInterface"
  • "MouseEventManager" -> "FlxMouseEventManager"
  • /Flixel Features -> /Features
  • /User Interface -> /UserInterface
  • TurnBasedRPG: removed unnecessary comments and destroy() overrides
  • FlxSpriteFilters: mobile compile fix
  • Minor code cleanup for several demos

2.0.0 (February 16, 2016)

  • Compatibility with flixel 4.0.0
  • Renamed "Arcade Classics" to "Arcade"
  • Moved 3 demos to Arcade:
  • Flappybalt
  • MinimalistTD
  • FlxPongAPI
  • Added 23 new demos:
  • Arcade:
    • Flixius
  • Editors:
    • FlxPexParser
  • Effects:
    • DynamicShadows
    • Filters
    • FlxClothSprite
    • FlxEffectSprite (replaces the FlxGlitchSprite and FlxWaveSprite demos)
    • Parallax
    • PostProcess
    • Transitions
  • Flixel Features:
    • Colors
    • FlxFSM
    • FlxNapeTerrain
    • FlxNapeTilemap
    • FlxPieDial
    • FlxScene
    • FlxShape
    • FlxSound
    • SubState
  • Other:
    • BSPMapGen
    • Calculator
    • FlxAtlas
    • FrameCollections
  • User Interface
    • Tooltips
  • Merged Effects/ParticlesExt into Effects/Particles
  • Renamed FlxBitmapTextField to FlxBitmapText
  • FlxNape:
  • added a SolarSystem demo
  • fixed a crash on Neko
  • GamepadTest:
  • added a gamepad model dropdown
  • added a deadzone numeric stepper
  • added a list of all connected gamepads
  • added Wii Remote support
  • added a label with the gamepad's name
  • TiledEditor: updated to showcase support for image layers and image tilesets

1.1.2 (June 5, 2015)

  • Added Tutorials/TurnBasedRPG

1.1.1 (May 3, 2014)

  • GamepadTest: now compatible with OpenFL 1.4.0
  • Mode: fixed infinite gun jam
  • FlxAccelerometer: fix orientation

1.1.0 (April 24, 2014)

  • Compatibility with flixel 3.3.0
  • Added 8 new demos:
  • HeatmapPathfinding
  • FlxUICursor
  • FlxWaveSprite
  • FlxTextFormat
  • NeonVector
  • FlxGlitchSprite
  • FlxAccelerometer
  • FlxBitmapTextField
  • Added flash gamepad support to GamepadTest and Mode
  • FlxSpine now uses the default timeScale
  • TexturePackerAtlas: added examples for Sparrow and LibGDX formats
  • FlxTeroids and FlxSpine: added WASD controls
  • GridMovement: added a FlxVirtualPad on mobile
  • Breakout: added touch controls for mobile

1.0.2 (February 21, 2014)

  • Compatibility with flixel 3.2.0
  • Added demos:
  • BlendModes
  • Flappybalt
  • Replaced usage of Actuate with FlxTween

1.0.1 (February 6, 2014)

  • Compatibility with flixel 3.1.0
  • Added several new demos:
    • FlxRandom
    • TexturePackerAtlas
    • FlxTrailArea
    • FlxTypeText
    • ScaleModes
    • PixelPerfectCollision
    • FlxAsyncLoop
  • Made Mode compatible with gamepad input (and the OUYA target), Android compatibility
  • RPGInterface: added dropdown menus
  • Renamed Xbox-Gamepad to GamepadTest, some improvements
  • FlxTween: improvements to the UI (now using dropdown menus)

1.0.0 (December 28, 2013)

  • Initial haxelib release