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hisplayer-api.md

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HISPlayer API

Public API

The following public APIs are provided by HISPlayerTypes.

  • enum class HISPlayerStatus: The different status in which the stream can be settled:

    • NONE
    • CLOSE: The stream is closed.
    • STOP: The content is stopped.
    • PLAY: The content is playing.
    • PAUSE: The content is paused.
  • enum class HISPlayerLogLevel: The different log levels. The log levels are accumulative, meaning that, when a higher log level is choosen, the logs of lower levels will also be displayed. For example: If Error level is choosen, only Error logs will be displayed. If Debug level is choosen; Debug, Info, Warning and Error messages will be displayed:

    • DEBUG: Logs messages useful for debugging and troubleshooting purposes, typically only visible during development.
    • INFO: Provides general informational messages about the application's execution.
    • WARNING: Indicates potential issues or situations that may require attention.
    • ERROR: Indicates critical errors that may prevent the application from functioning correctly.
    • NONE : No log messages will appear.
  • struct FHISPlayerPlaybackProperties: Use these properties to change the playback’s behavior from the editor.

    • bool bAutoplay: The content will automatically play after buffering is complete.
    • bool bLooping: The content will automatically loop after it ends.
    • bool bMute: The content audio will be muted.
  • public class UDelegateManager: Use this delegate to receive the different HISPlayer events.

    • OnLoading: The content starts loading.
      • Param1: Stream's index.
    • OnPlay: The content starts playing.
      • Param1: Stream's index.
    • OnPause: The content pauses.
      • Param1: Stream's index.
    • OnStop: The content stops.
      • Param1: Stream's index.
    • OnEndContent: The content ends.
      • Param1: Stream's index.
    • OnTrackChanged: The track of the stream has changed.
      • Param1: Stream's index.

Functions

Use the following UFunctions in your blueprint or script to make your custom HISPlayer implementation.

static void BeginPlay(int numStreams) // HISPlayer BeginPlay

Pre-initialize HISPlayer. You must call this function on BeginPlay before the SetUp.

  • Param1: The number of streams to instantiate.

static void Setup(int streamIndex, UTexture2D*& outputTexture) // HISPlayer Setup

Initialize HISPlayer. It creates a texture in runtime internally.

  • Param1: Stream index.
  • Param2: Result texture reference.

static int OpenPlayer(int streamIndex, const FString& url) // HISPlayer Open Player

Start HISPlayer. A valid URL must be passed as parameter.

  • Param1: Stream index.
  • Return: 0 on success.

static void Update(int streamIndex) // HISPlayer Update

Update each frame, needs to be called every frame.

  • Param1: Stream index.

static void Resume(int streamIndex) // HISPlayer Resume

Update each frame, needs to be called every frame.

  • Param1: Stream index.

static void Pause(int streamIndex) // HISPlayer Pause

Pause the video.

  • Param1: Stream index.

static void Stop(int streamIndex) // HISPlayer Stop

Stop the video and, next time it's played, it will begin from start.

  • Param1: Stream index.

static void Seek(int streamIndex, int msec) // HISPlayer Seek

Seeks the video to a certain position

  • Param1: Stream index.
  • Param2: Position to seek in miliseconds.

static void SetVolume(int streamIndex, float newVolume) // HISPlayer SetVolume

Set Playback volume.

  • Param1: Stream index.
  • Param2: Must be included in the range [0.0f, 1.0f].

static void SetMute(int streamIndex, bool isMute) // HISPlayer SetMute

Mute the current audio.

  • Param1: Stream index.
  • Param2: True for mute, False for unmute.

static int GetCurrentPosition(int streamIndex) // HISPlayer GetCurrentPosition

Returns the current time position of the current track.

  • Param1: Stream index.
  • Return: Returns the current time position of the current track in miliseconds.

static int GetTotalTime(int streamIndex) // HISPlayer GetTotalTime

Returns the total time of the current track.

  • Param1: Stream index.
  • Return: Returns the current time position of the current track in miliseconds.

static void Close(int streamIndex) // HISPlayer Close

Must be called for closing and releasing HISPlayer.

  • Param1: Stream index.

static void CreateNewTexture(int streamIndex, FIntPoint resolution, UTexture2D*& outputTexture) // HISPlayer Create New Texture

Create a new texture of a new resolution for a particular stream.

  • Param1: Stream index.
    • Param2: FIntPoint for resolution. X value for Width, Y value for Height.
    • Param3: Result texture reference.