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Fix Character/Skeleton synchronization #33

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GuilhermeGSousa opened this issue Sep 9, 2024 · 0 comments
Open

Fix Character/Skeleton synchronization #33

GuilhermeGSousa opened this issue Sep 9, 2024 · 0 comments
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@GuilhermeGSousa
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Right now, synchronization simply sets the position/rotation of both character and skeleton. This means that synchronizer that need to move the character to the skeleton like MMRootMotionSynchronizer, will ignore collisions and gravity.

@fire fire added the bug Something isn't working label Nov 4, 2024
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