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My phone is connected to WiFi(4g), the power goes off, and my mobile data(2g) kicks into action. If there were multiple assets fetched for 4g, all their low quality equivalents will now be fetched.
This will also happen when I am travelling between places as my data speed keeps fluctuating.
I am not sure what the solution to this problem is but I believe we shouldn't be replacing assets that are already fully loaded.
The text was updated successfully, but these errors were encountered:
I'm going to rename this issue and keep it open as a reminder to add a docs or wiki entry about how to address this particular consideration in a little more detail.
addyosmani
changed the title
Might consume more data than needed
[docs] How to avoid fetching different assets during fluctuations
Nov 20, 2019
Consider this scenario:
My phone is connected to WiFi(4g), the power goes off, and my mobile data(2g) kicks into action. If there were multiple assets fetched for 4g, all their low quality equivalents will now be fetched.
This will also happen when I am travelling between places as my data speed keeps fluctuating.
I am not sure what the solution to this problem is but I believe we shouldn't be replacing assets that are already fully loaded.
The text was updated successfully, but these errors were encountered: