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king slime spawns when gamerule doMobSpawning = false #18033
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To clarify, since the source for spawning Blue Slimes and King Slime is the same (just with lower probability for the latter), is your request for King Slime specifically, or Blue Slimes in general? |
@wlhlm i have no idea. just it is an entity that is a giant blue slime that has a boss healthbar that says king slime |
@wlhlm after more investigating it appears the regular blue slimes also spawn with doMobSpawning on false. valvE, please fix |
"doMobSpawning only affects "natural" spawning - mobs which randomly spawn given the right conditions, such as dark areas for hostile mobs and well-lighted grassy areas for passive mobs." |
That is also a followup concern I had. The check is easy to add, but I've noticed it's only used in a few places in MC itself, though I haven't checked how or even if other mods obey that game rule. |
im sorry that no mobs and hard difficulty is required to play the game :( |
this would work if it wasnt for the fact that he just spawns in random places |
Now this is very interesting and more strange than just "king slime spawns with the gamerule on false" without any other context, but would need some kind of screenshots/world file to check, since i myself never even knew there was a king slime in tinkers, not even mentioning it spawning in random places with not liquid slime in sight. |
Your GTNH Discord Username
No response
Your Pack Version
beta 3
Your Server
SP
Java Version
Java 17
Type of Server
Single Player
Your Expectation
king slime to not spawn when gamerule doMobSpawning = false
The Reality
king slime spawns when gamerule doMobSpawning = false
Your Proposal
king slime to not spawn when gamerule doMobSpawning = false
Final Checklist
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