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Steam Boiler Consumption Bug #17952

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3 tasks done
Mikto1000 opened this issue Nov 12, 2024 · 0 comments · Fixed by #17964
Closed
3 tasks done

Steam Boiler Consumption Bug #17952

Mikto1000 opened this issue Nov 12, 2024 · 0 comments · Fixed by #17964
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Bug: Minor Status: Ready for Developer Issue ready for a developer to pick up and implement Type: Quest

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@Mikto1000
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Your GTNH Discord Username

Mikto

Your Pack Version

2.7.0 beta 3

Your Server

Private Server

Java Version

Java 8

Type of Server

Vanilla Forge

Your Expectation

Quest book {MultiblockGoals/Low-Pressure Boiler Tank & High-Pressure Boiler Tank}mentions that the Fuel consumption of the Boiler is lower upon fully heating up, compared to still heating up. Specifically the quote being "Many times more fuel to heat up than to keep at top temperature"

The Reality

This is false and misleading leading to very unsatisfactory situations. Heating up for 10 hours costs the same amount of fuel as staying at Top temperature for 10 hours.
I timed this by checking the time required to consume 32 Rainwood Oak logs. Which took 41 seconds while in the process of heating up. Upon reaching maximum temperature, it still consumed 32 oak logs in approx 41 seconds.

Your Proposal

I propose it's fair if it uses half the fuel when at maximum temperature, and therefore suggest that change. Otherwise please change the QuestBook information

Final Checklist

  • I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying the bug still exists will prompt us to investigate and reopen it once we confirm your report.
  • I can reproduce this problem consistently by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.
  • I have asked other people and they confirm they also have this problem by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.
@Mikto1000 Mikto1000 added Bug: Minor Status: Triage Issue awaiting triage. Remove once this issue is processed labels Nov 12, 2024
@Ruling-0 Ruling-0 added Type: Balancing Mod: Railcraft Status: Needs Discussion Issue requires developer/staff/admin discussion and removed Status: Triage Issue awaiting triage. Remove once this issue is processed labels Nov 13, 2024
@chochem chochem added Type: Quest Status: Ready for Developer Issue ready for a developer to pick up and implement and removed Type: Balancing Mod: Railcraft Status: Needs Discussion Issue requires developer/staff/admin discussion labels Nov 13, 2024
@chochem chochem self-assigned this Nov 13, 2024
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Labels
Bug: Minor Status: Ready for Developer Issue ready for a developer to pick up and implement Type: Quest
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3 participants