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Add an EMI-style system for setting recipes as favorites for later crafting tree auto-expansion as seen here:
Your Goal
The NEI material cost calculation is very useful, but it gets quite tedious adding the same recipe chain to all crafting groups when you know that you "always" make the item a certain way. This feature eliminates the tedium while still being flexible. If you transfer to a new crafting process for an item, you simply favourite the new recipes instead of the old ones and all costs get calculated automatically.
Example:
I want to know how many resistors, capacitors and other materials I need for any machine I want to craft. I would start by favouriting my chosen recipes for circuits (lets say 2nd tier HV using SMD components), then favourite the component recipes and keep doing this until I have favorited the chain all the way I wanted to. Lets say down to ingots. Now any time I wish to show the costs to craft recipes containing HV circuits or other components I favorited NEI automatically calculates the circuits down to ingots.
Your Vision
Much easier and more comfortable calculation of recipe costs.
Final Checklist
I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying I like this feature please reconsider adding it will prompt us to investigate and reopen it once we confirm your report.
I believe there is nothing similar in the pack already, or the existing solution isn't good enough.
I understand this change request may not attract enough attention and thus not be implemented.
I understand this change request may be rejected due to other community members thinking it's inappropriate.
I believe this feature would make the pack better.
The text was updated successfully, but these errors were encountered:
As long as I can set a recipe as "default" for a resultant item and there is a way to quickly use these favorites to compute component costs I am happy.
From your showcase I like the fact that (I suppose) I can manipulate the group normally afterward, meaning I can replace sub recipes without affecting my favourites, such as when I would be making a loop-specific setup I don't use normally.
From your showcase I like the fact that (I suppose) I can manipulate the group normally afterward, meaning I can replace sub recipes without affecting my favourites, such as when I would be making a loop-specific setup I don't use normally.
yes, you got it right. after creating a group you can edit it as you want
Your GTNH Discord Username
ShadowTrolll
Your Pack Version
2.6.1
Your Proposal
Add an EMI-style system for setting recipes as favorites for later crafting tree auto-expansion as seen here:
Your Goal
The NEI material cost calculation is very useful, but it gets quite tedious adding the same recipe chain to all crafting groups when you know that you "always" make the item a certain way. This feature eliminates the tedium while still being flexible. If you transfer to a new crafting process for an item, you simply favourite the new recipes instead of the old ones and all costs get calculated automatically.
Example:
I want to know how many resistors, capacitors and other materials I need for any machine I want to craft. I would start by favouriting my chosen recipes for circuits (lets say 2nd tier HV using SMD components), then favourite the component recipes and keep doing this until I have favorited the chain all the way I wanted to. Lets say down to ingots. Now any time I wish to show the costs to craft recipes containing HV circuits or other components I favorited NEI automatically calculates the circuits down to ingots.
Your Vision
Much easier and more comfortable calculation of recipe costs.
Final Checklist
The text was updated successfully, but these errors were encountered: