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HelloMeshNodes.vcxproj
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HelloMeshNodes.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="packages\Microsoft.Direct3D.D3D12.1.715.0-preview\build\native\Microsoft.Direct3D.D3D12.props" Condition="Exists('packages\Microsoft.Direct3D.D3D12.1.715.0-preview\build\native\Microsoft.Direct3D.D3D12.props')" />
<Import Project="packages\Microsoft.Direct3D.DXC.1.8.2404.55-mesh-nodes-preview\build\native\Microsoft.Direct3D.DXC.props" Condition="Exists('packages\Microsoft.Direct3D.DXC.1.8.2404.55-mesh-nodes-preview\build\native\Microsoft.Direct3D.DXC.props')" />
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{673ac41e-f813-4c5c-b8b5-71ff540c7672}</ProjectGuid>
<RootNamespace>HelloMeshNodes</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(ProjectDir)d3d12\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(ProjectDir)d3d12\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<DisableSpecificWarnings>6031</DisableSpecificWarnings>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>d3d12.lib;dxgi.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
<Manifest>
<EnableDpiAwareness>true</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<DisableSpecificWarnings>6031</DisableSpecificWarnings>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>d3d12.lib;dxgi.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="D3D12Helper.cpp" />
<ClCompile Include="HelloMeshNodes.cpp" />
<ClCompile Include="main.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="HelloMeshNodes.h" />
<ClInclude Include="ShaderSource.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="packages\Microsoft.Direct3D.DXC.1.8.2404.55-mesh-nodes-preview\build\native\Microsoft.Direct3D.DXC.targets" Condition="Exists('packages\Microsoft.Direct3D.DXC.1.8.2404.55-mesh-nodes-preview\build\native\Microsoft.Direct3D.DXC.targets')" />
<Import Project="packages\Microsoft.Direct3D.D3D12.1.715.0-preview\build\native\Microsoft.Direct3D.D3D12.targets" Condition="Exists('packages\Microsoft.Direct3D.D3D12.1.715.0-preview\build\native\Microsoft.Direct3D.D3D12.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('packages\Microsoft.Direct3D.DXC.1.8.2404.55-mesh-nodes-preview\build\native\Microsoft.Direct3D.DXC.props')" Text="$([System.String]::Format('$(ErrorText)', 'packages\Microsoft.Direct3D.DXC.1.8.2404.55-mesh-nodes-preview\build\native\Microsoft.Direct3D.DXC.props'))" />
<Error Condition="!Exists('packages\Microsoft.Direct3D.DXC.1.8.2404.55-mesh-nodes-preview\build\native\Microsoft.Direct3D.DXC.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\Microsoft.Direct3D.DXC.1.8.2404.55-mesh-nodes-preview\build\native\Microsoft.Direct3D.DXC.targets'))" />
<Error Condition="!Exists('packages\Microsoft.Direct3D.D3D12.1.715.0-preview\build\native\Microsoft.Direct3D.D3D12.props')" Text="$([System.String]::Format('$(ErrorText)', 'packages\Microsoft.Direct3D.D3D12.1.715.0-preview\build\native\Microsoft.Direct3D.D3D12.props'))" />
<Error Condition="!Exists('packages\Microsoft.Direct3D.D3D12.1.715.0-preview\build\native\Microsoft.Direct3D.D3D12.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\Microsoft.Direct3D.D3D12.1.715.0-preview\build\native\Microsoft.Direct3D.D3D12.targets'))" />
</Target>
</Project>