You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Looking over the code, it seems like the boundary refinement loss is quite different from the loss used in TMNet.
It seems like in Total3DUnderstanding, the boundary loss is simply amplifying the chamfer distance for points that exist on the boundary. While in TMNet, there is a neighbor based "smoothing" loss.
The text was updated successfully, but these errors were encountered:
Just to clarify, I consider this a very minor issue that is not relevant to the main point of the paper. Total3DUnderstanding is a great work. The original boundary loss in TMNet is slow, and I think by applying a edge loss you can probably achieve the same goal (but with much smaller computational cost).
Looking over the code, it seems like the boundary refinement loss is quite different from the loss used in TMNet.
It seems like in Total3DUnderstanding, the boundary loss is simply amplifying the chamfer distance for points that exist on the boundary. While in TMNet, there is a neighbor based "smoothing" loss.
The text was updated successfully, but these errors were encountered: