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README
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FCEUX port for OpenDingux
-------------------------------------------------------------
Thanks go to all people who worked on each incarnation of FCEUX: the_gama, ValdikSS and DiegoSLTS, Steward-fu, gameblabla, pingflood.
Controls
RS97 Nes
-----------------------------------------------------
Pad Pad
B A
Y B
X TurboB
A TurboA
Select Select
Start Start
R Shoulder Hotkey combo
POWER Open GUI screen
*Default Hotkeys*
R + A Save state (current slot from gui is used)
R + B Load state (current slot from gui is used)
R + X Toggle fullscreen
R + Y Flip fds disk
R + UP Toggle framerate display
R + LEFT Insert vsuni coin
R + SELECT Save snapshot
R + START Pause emulation
HOWTO INSTALL FOR RITMIX RZX-50 AND DINGOO A380/A320e:
- copy folder FCEUX with its contents to "emulator" folder of inner flash-memory of your handheld
- replace native fc_emu.dge with a replacement from the archive
- disconnect and play
What's changed comparing to DiegoSLTS's version:
- CHANGED: All subsystems are back on SDL: video, sound, input and so on; minimal driver is removed completely.
In fact it's vitually a new port.
- ADDED: Thanks to new sound synchronizing with mutexes and conditions sound framerate is tweakable again: 8000 - 48000
and it doesn't affect emulation speed anymore
- ADDED: Most of Rshift + key combos are brought back (see Controls below)
- ADDED: For Ritmix RZX-50 fullscreen upscales to 384x272
- FIXED: Corrupt preview screen in load/save state options
- FIXED: Screen corruption with scaler=original and clipsides=0
- REMOVED: Sound thread priority option is removed as it has no sense anymore
Noticed bugs/features:
- When sound is off, the framerate lowers to 50 fps
- Upscalers 280x240 and 320x240 ignore 8 left and 8 right pixels (critical for some games)
Dmitry Smagin exmortis(at)yandex.ru
FCEUX v0.3
FCEUx port for Dingux
-------------------------------------------------------------
Features
- Based on latest fceux svn revision (4/03/2010).
- Great compatibility
- Builtin nsf player
- FDS support
NOTE: You must put a copy of your fds bios (disksys.rom)
in the /local/home/.fceux folder.
- 280x240 and fullscreen (320x240) video scale support.
- Blur filter support
- Fractional frameskip support: 1/3, 1/2 and 1. For example
for frameskip 1/3 one frame is skipped and three emulated.
- Zipped roms.
- Gui for configuration with almost all fceux options available.
- Built-in rom browser.
- FCM and FM2 movie formats supported.
NOTE: When a movie is selected the emu will ask for the
corresponding nes rom.
- Custom palette support
NOTE: As version 0.3 you need to choose the palette from the file
browser.
- Virtual mouse support; use the pad to move the cursor, A and B
are the mouse buttons.
- Support for zapper, oeka and other mouse (gun) like games.
- Support for fceux hotkeys (See controls for default hotkeys).
NOTE: Only 10 hotkeys can be set using R + key combo and not
all hotkeys are supported. Please read fceux documentation
for more info about hotkeys.
- Screenshot support.
Changelog
v0.3
* Added file browser to GUI.
* Rearenged all settings to three submenus: main, video and sound.
Almost every original option is available now; like ntsc tv emulation,
PAL timming, individual nes apu channel volume, etc.
* Added new 280x240 scaler in video settings.
* Merged last svn revision (4/03/2010).
* Added fcm and fm2 movie support.
* Added virtual mouse (gun) support.
* Added hotkeys support (See features).
* Added screenshot option to GUI. The screenshot is saved in png
format in the /usr/home/.fceux folder.
* Added softreset nes using power switch.
* Added option to save (override) default config to GUI.
NOTE: There is no option to recover the default config yet. So if you
want to do that just remove the /local/home/.fceux/fceux.cfg file.
* Added fractional frameskip (See features).
* Replaced SDL driver with a minimal driver using Slaanesh's minimal
library.
* Fixed gui vsync.
--------------------------------------------------------
v0.2
* Fixed battery support for FDS games.
* Fixed save state support for FDS games.
+ Added separate config file for each rom.
+ Added frameskip support.
+ Added small GUI for configuration and other options.
+ Added custom palette support.
* Added one button fds disk switching.
+ Small speed increase.
+ Started optimizing mappers using code coverage.
ISSUES
- Small gameplay lag.
NOTE: Please use elta's rootfs to reduce lag.
- The fullscreen scaler always clips left
and right 8 pixels columns from the nes screen.
- IMPORTANT: Audio can get out of sync and some games play too
fast, especially nsfs. To avoid (lower) this
issue please try changing the following settings:
sound rate, cpu rate, frameskip and sound thread prioriy.
Not supported
- Movie record. Actually it should work but i haven't tested
it and there is currently no option to activate it in the GUI.
- Hight quality sound (It is just too heavy :().
- New ppu core (Just like hqsound :().
- Family keyboard, Mahjong and other input devices that needs more
than 10 buttons.
TODO
- Add movie record support.
- Make splash screen (?).
- VSync not supported. NOTE: I read somewhere that the vsync
problem is related to the emulator itself.
gama