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This repository has been archived by the owner on Nov 2, 2024. It is now read-only.
The LEDs need to accurately turn on to signal to the driver and operator when a function is in progress or is completed.
Functions
PieceLoaded() - LED turns on once a piece in detected in the intake system
DefaultLED() - The LED that is always on
Climbing() - Light turns on when the robot goes to balance on the ramp to alert other teams of intentions
ConeRequest() - Depicts a color coordinated with a cone to alert human players at the feeding station.
CubeRequest() - Depicts a color coordinated with a cube to alert human players at the feeding station.
VisionAligned() - If the camera is aligned with the target signaling that we are good to place our game piece.
Components Needed:
LEDs
The text was updated successfully, but these errors were encountered:
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The LEDs need to accurately turn on to signal to the driver and operator when a function is in progress or is completed.
Functions
PieceLoaded() - LED turns on once a piece in detected in the intake system
DefaultLED() - The LED that is always on
Climbing() - Light turns on when the robot goes to balance on the ramp to alert other teams of intentions
ConeRequest() - Depicts a color coordinated with a cone to alert human players at the feeding station.
CubeRequest() - Depicts a color coordinated with a cube to alert human players at the feeding station.
VisionAligned() - If the camera is aligned with the target signaling that we are good to place our game piece.
Components Needed:
LEDs
The text was updated successfully, but these errors were encountered: