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Merge pull request #2177 from DarthZyll/patch-5
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Update CSAR.lua for BeaconName being built incorrectly
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Applevangelist authored Sep 26, 2024
2 parents 48d3025 + 76577c0 commit 7cce574
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Moose Development/Moose/Ops/CSAR.lua
Original file line number Diff line number Diff line change
Expand Up @@ -841,9 +841,9 @@ function CSAR:_AddCsar(_coalition , _country, _point, _typeName, _unitName, _pla
local BeaconName

if _playerName then
BeaconName = _unitName..math.random(1,10000)
elseif _unitName then
BeaconName = _playerName..math.random(1,10000)
elseif _unitName then
BeaconName = _unitName..math.random(1,10000)
else
BeaconName = "Ghost-1-1"..math.random(1,10000)
end
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