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depotlocker.cpp
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depotlocker.cpp
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//////////////////////////////////////////////////////////////////////
// OpenTibia - an opensource roleplaying game
//////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//////////////////////////////////////////////////////////////////////
#include "otpch.h"
#include "depotlocker.h"
#include "tools.h"
DepotLocker::DepotLocker(uint16_t _type) :
Container(_type)
{
maxSize = 3;
}
DepotLocker::~DepotLocker()
{
//
}
Attr_ReadValue DepotLocker::readAttr(AttrTypes_t attr, PropStream& propStream)
{
if(attr != ATTR_DEPOT_ID)
return Item::readAttr(attr, propStream);
uint16_t depotId;
if(!propStream.getShort(depotId))
return ATTR_READ_ERROR;
setAttribute("depotid", depotId);
return ATTR_READ_CONTINUE;
}
ReturnValue DepotLocker::__queryAdd(int32_t index, const Thing* thing, uint32_t count,
uint32_t flags, Creature* actor/* = NULL*/) const
{
return Container::__queryAdd(index, thing, count, flags, actor);
}
void DepotLocker::postAddNotification(Creature* actor, Thing* thing, const Cylinder* oldParent, int32_t index, CylinderLink_t /*link = LINK_OWNER*/)
{
if(getParent())
getParent()->postAddNotification(actor, thing, oldParent, index, LINK_PARENT);
}
void DepotLocker::postRemoveNotification(Creature* actor, Thing* thing, const Cylinder* newParent, int32_t index, bool isCompleteRemoval, CylinderLink_t /*link = LINK_OWNER*/)
{
if(getParent())
getParent()->postRemoveNotification(actor, thing, newParent, index, isCompleteRemoval, LINK_PARENT);
}
void DepotLocker::removeInbox(Inbox* inbox)
{
ItemList::iterator cit = std::find(itemlist.begin(), itemlist.end(), inbox);
if(cit == itemlist.end())
return;
itemlist.erase(cit);
}