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Show Treasure Chests as Open #123

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dhmoeller opened this issue Mar 28, 2018 · 3 comments
Open

Show Treasure Chests as Open #123

dhmoeller opened this issue Mar 28, 2018 · 3 comments

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@dhmoeller
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If you open a chest and get the item (not "Can't Hold") then show a different tile for that treasure chest to indicate that it has already been opened.

@Entroper
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Entroper commented Apr 4, 2018

At the end of LoadSMTilesetData in Bank0F (1F in the expanded ROM) is where we can scan the tileset properties/attributes for treasures, and set them to open.

All of the CHR data that gets loaded has 6 unused characters at the end, we can swap two (or four) of these for characters that look like opened chests.

@Kronoan
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Kronoan commented Jul 30, 2018

I too would appreciate this as I have a bad memory sometimes and having to check the same chest multiple times because I can't tell that I already opened it eats up a lot of time for me when I do randomizer.

@blackknight36
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Would love this as well. It's not easy to remember what you've already opened.

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4 participants