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README_usage.md

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Usage

About

The usage steps of this template can be divided into

Note that vcpkg can also be handled like configure option 1, see aminya/cpp_vcpkg_project.

In addition, the appendix gives a hint on almost-always-use-conan style usage.

Rename

First, rename all sample_project in file contents and file names to a project name you like. You can do this via the script rename.py in script.py folder:

python3 script/rename.py sample_project <new_project_name>

You can also do this to the sample C++ executable, header-only library and library:

python3 script/rename.py sample_app <new_app_name>
python3 script/rename.py sample_header_only_lib <new_header_only_lib_name>
python3 script/rename.py sample_lib <new_lib_name>

⚠️ For simplicity, the script has hardcoded to replace all files inside the parent directory of where the script located (dirname(dirname(abspath(__file__))). DON'T move the script to somewhere else.

Configure option 1: only use cmake (recommended)

Edit CMakeLists.txt, add a line run_conan() between include(sample_project_fetch_project_options) and project(cpp_novice LANGUAGES CXX). That is:

cmake_minimum_required(VERSION 3.25)

list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
include(fix_msvc)
include(sample_project_options)
include(sample_project_fetch_project_options)

run_conan()
project(sample_project VERSION 0.0.1 LANGUAGES CXX)

By adding this line of code, we enable cmake to use conan automatically, all we need to do is to configure cmake as usual. For example:

cmake -B build -S .

Configure option 2: invoke conan, then cmake

Generate conan profile

See Conan Docs: Consuming packages for more help.

Detect profile

You can let conan try to guess the profile, based on the current operating system and installed tools:

conan profile detect --force

You can set environment variables CC and CXX to help conan find the correct compilers, for example in bash:

export CC="clang"
export CXX="clang++"
conan profile detect --force

In addition, in the conan/profiles folder, I've provided some generic profiles for you (and for CI). You can use script/match_conan_profile.py to find the best matching generic profile based on your query:

(See more details in conan/profiles/README.md.)

# "Usage: python3 script/match_conan_profile.py <conan_profile> (specified as <os>-<os_version>-<architecture>-<compiler>-<compiler_version>-<build_type>)"
python3 script/match_conan_profile.py "macos-#-armv8-clang-#-Debug"  # `#` represents a wildcard character

Write your own profile

However, it is highly recommended to write a conan profile manually instead of depending on the detected one. In the profile, you can set information like the operating system, compiler or build configuration.

For example, the following is my clang and gcc profile on MacOS m1: (see more in conan/profiles)

_common for common profile settings
[settings]
arch={{ detect_api.detect_arch() }}
os={{ detect_api.detect_os() }}
build_type=Release
benchmark/*:build_type=Release
boost/*:compiler.cppstd=20

[platform_tool_requires]
cmake/3.29.3
ninja/1.12.1

[conf]
# &: influence only the current package but not any depedencies
# see more in https://docs.conan.io/2/reference/config_files/profiles.html#profile-patterns
&:tools.cmake.cmaketoolchain:generator=Ninja Multi-Config
clang profile
include(_common)

{% set compiler, version, compiler_exe = detect_api.detect_clang_compiler("clang") %}

[settings]
compiler={{ compiler }}
compiler.cppstd=26
compiler.libcxx={{ detect_api.detect_libcxx(compiler, version, compiler_exe) }}
compiler.version={{ detect_api.default_compiler_version(compiler, version) }}

[conf]
tools.build:compiler_executables = {"c": "{{ compiler_exe }}", "cpp": "{{ compiler_exe | replace("clang", "clang++") }}"}
tools.build:cflags=['-L/opt/homebrew/opt/llvm/lib/c++', '-Wno-unused-command-line-argument']
tools.build:cxxflags=['-L/opt/homebrew/opt/llvm/lib/c++', '-Wno-unused-command-line-argument']
gcc profile
include(_common)

{% set compiler, version, compiler_exe = detect_api.detect_gcc_compiler("gcc-14") %}

[settings]
compiler={{ compiler }}
compiler.cppstd=23
compiler.libcxx={{ detect_api.detect_libcxx(compiler, version, compiler_exe) }}
compiler.version={{ detect_api.default_compiler_version(compiler, version) }}

scnlib/*:compiler.cppstd=20

[conf]
tools.build:compiler_executables = {"c": "{{ compiler_exe }}", "cpp": "{{ compiler_exe | replace("gcc", "g++") }}"}

Install conan dependencies

Use conan install -h for help.

To install conan dependencies:

conan install . -pr <profile> -b missing

You can add -s build_type=[Release|Debug|MinSizeRel|RelWithDebInfo] or other settings/configurations/options in the command line:

conan install . -pr <profile> -b missing -s build_type=Release

You can specify more than one profiles, to merge the profile settings:

conan install . -pr _common -pr gcc -b missing -s build_type=Release

After this, conan will generate CMakeUserPresets.json for cmake.

Configure cmake

Use cmake --help for help.

List all available configure presets:

cmake --list-presets

Choose one to configure (preset clang for instance):

cmake --preset clang

Switch to developer mode

By default, cmake configures the project on user mode. For developers, you can switch to developer mode by:

Use -DENABLE_DEVELOPER_MODE:BOOL=ON

cmake --preset clang -DENABLE_DEVELOPER_MODE:BOOL=ON

Use ccmake after first configuration

cmake --preset clang
ccmake --preset clang

Use cmake-gui

Try it yourself.

Build

Use cmake --build and conan build -h for help.

Build ALL

List all available build presets:

cmake --build --list-presets

Choose one to build (preset clang-debug for instance):

cmake --build --preset clang-debug

Build the choosen target

List all available targets:

cmake --build --preset clang-debug -t help

Then build (targets app and test_app for instance):

cmake --build --preset clang-debug -t app test_app

Test

Use ctest --help for help.

List all available test presets:

ctest --list-presets

Choose one to test (preset clang-debug for instance):

ctest --preset clang-debug

If fails, run the failed test with coloured output:

ctest --preset clang-debug --rerun-failed --output-on-failure

Install

Install without knowing the build directory

the install prefix defaults to /usr/local on UNIX and C:/Program Files/${PROJECT_NAME} on Windows

Reconfigure to specify the install prefix if hasn't:

cmake --preset clang --install-prefix <directory>

Install:

cmake --build --preset clang-debug -t install

Install with knowing the build directory

Use cmake --install for help.

cmake --install <build_dir> [<options>]

Almost always use conan

See Conan Docs: Creating packages and Conan Docs: Developing packages locally for more help.

You can make use of conan commands to simplify CI and so on.

  • install dependencies: conan install <args>
  • install dependencies and build: conan build <args> -c tools.build:skip_test=True
  • install dependencies, build and test: conan build <args>
  • install, build, test and package project: conan create <args>
  • pacakge built project: conan export-pkg <args>
    • ⚠️ Not working, you need to write pacakge() and pacakge_id() methods in conanfile.py