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cyberMUD

MUD Server, based off of SocketMUD, design influenced by the Cyberpunk genre and its derivatives.

Client

Uses a custom web client, project located at https://github.com/FLWFTW/cyberMUD.client

Influences

Features

  • Player accounts, saved and loaded from JSON files
  • Player files, saved and loaded from JSON files
  • Areas saved and loaded from JSON files
    • Including rooms
    • Objects
    • Mobiles
    • Exits with doors and locks
    • Resets
    • Online editing
  • Mobs and players have
    • Race and Gender
    • Equipment
    • Bodyparts
    • Physical Statistics:
      • Brains
      • Brawn
      • Stamina
      • Senses
      • Cool
      • Coordination
      • Luck
      • Health/Max health
      • Money (Currently labeled bitcoins, but will probably come up with a more unique name)
      • And more

Goals

Create a modern, SMAUG-like MUD server with a modern license and modern game design in a Cyberpunk setting. Create an immersive experience using scripting to create dynamic room descriptions and NPC interactions, and a web-based client to further increase player immersion in the game.

Roadmap

See ROADMAP.md

License

Licensed under the GNU General Public License v3.0, see LICENSE for more information.