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BROST3BSHIP

(Jip) Willem Wijnia edited this page Jun 6, 2024 · 2 revisions

"Lupen Class": Tech 3 Advanced Battle Ship

Lupen Class
Tech 3 Advanced Battle Ship
Source: Total Mayhem
Unit ID: brost3bship
Faction: Aeon
Tech level: 3
Health: 53000
Armour: Normal
Energy cost: 175000
Mass cost: 14000
Build time: 45000
Vision radius: 50 (1 km)
Water vision radius: 50 (1 km)
Radar radius: 50 (1 km)
Sonar radius: 15 (300 m)
Motion type: RULEUMT_Water
Movement speed: 3.0 (60 m/s)
Weapons: 11 (Details)

"Lupen Class" is an Aeon naval unit included in Total Mayhem. It is classified as a tech 3 advanced battle ship unit.

Contents
  1. Abilities
  2. Order capabilities
  3. Weapons
  4. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Sonar
  • Radar
  • Anti-Air
  • Torpedoes

Order capabilities

The following orders can be issued to the unit:

Weapons

Oblivion Cannon (×5)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: ADFOblivionCannon02
DPS estimate: 169 (?)
Damage: 1000 (?)
Damage radius: 2 (40 m)
Damage type: Normal
Max range: 100 (2 km)
Firing arc: 220°, 160°, 160°, 160°, 160°
Firing cycle: Once every 5.9s (?)
Oblivion Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BROST3BSHIPproj
DPS estimate: 400 (?)
Damage: 2000 (?)
Damage radius: 4 (80 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 130 (2.6 km)
Firing arc: 270°
Firing cycle: Once every 10.0s (?)
Flags: Artillery shield blocks
Zealot AA Missile

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: AAAZealotMissile01
DPS estimate: 14 (?)
Damage: 50 (?)
Damage radius: 0
Damage type: Normal
Max range: 60 (1.2 km)
Firing cycle: Once every 3.6s (?)
Zealot AA Missile

Target type: RULEWTT_Unit
(Anti-Ship, Seabed, & Land)
Projectile: AAAZealotMissile01
DPS estimate: 5 (?)
Damage: 50 (?)
Damage radius: 0
Damage type: Normal
Max range: 180 (3.6 km)
Firing cycle: Once every 10.0s (?)
Zealot AA Missile

Target type: RULEWTT_Unit
(Anti-Ship, Seabed, & Land)
Projectile: AAAZealotMissile01
DPS estimate: 5 (?)
Damage: 50 (?)
Damage radius: 0
Damage type: Normal
Max range: 180 (3.6 km)
Firing cycle: Once every 11.1s (?)
Chrono Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: AANTorpedo01
DPS estimate: 38 (?)
Damage: 75 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 32 (0.64 km)
Firing cycle: Once every 4.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 32 kills gives: +5300 (+5/s)
  2. 64 kills gives: +10600 (+10/s)
  3. 96 kills gives: +15900 (+15/s)
  4. 128 kills gives: +21200 (+20/s)
  5. 160 kills gives: +26500 (+25/s)
Categories : AEON · TECH3 · MOBILE · DIRECTFIRE · NAVAL
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