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BROST3BSHIP
(Jip) Willem Wijnia edited this page Jun 6, 2024
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Lupen Class Tech 3 Advanced Battle Ship |
|
---|---|
Source: | Total Mayhem |
Unit ID: | brost3bship |
Faction: | Aeon |
Tech level: | 3 |
Health: | 53000 |
Armour: | Normal |
Energy cost: | 175000 |
Mass cost: | 14000 |
Build time: | 45000 |
Vision radius: | 50 (1 km) |
Water vision radius: | 50 (1 km) |
Radar radius: | 50 (1 km) |
Sonar radius: | 15 (300 m) |
Motion type: | RULEUMT_Water |
Movement speed: | 3.0 (60 m/s) |
Weapons: | 11 (Details) |
"Lupen Class" is an Aeon naval unit included in Total Mayhem. It is classified as a tech 3 advanced battle ship unit.
Contents
Hover over abilities to see effect descriptions.
- Sonar
- Radar
- Anti-Air
- Torpedoes
The following orders can be issued to the unit:
Oblivion Cannon (×5)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | ADFOblivionCannon02 |
DPS estimate: | 169 (?) |
Damage: | 1000 (?) |
Damage radius: | 2 (40 m) |
Damage type: | Normal |
Max range: | 100 (2 km) |
Firing arc: | 220°, 160°, 160°, 160°, 160° |
Firing cycle: | Once every 5.9s (?) |
Oblivion Cannon (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BROST3BSHIPproj |
DPS estimate: | 400 (?) |
Damage: | 2000 (?) |
Damage radius: | 4 (80 m) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 130 (2.6 km) |
Firing arc: | 270° |
Firing cycle: | Once every 10.0s (?) |
Flags: | Artillery shield blocks |
Zealot AA Missile
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | AAAZealotMissile01 |
DPS estimate: | 14 (?) |
Damage: | 50 (?) |
Damage radius: | 0 |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Firing cycle: | Once every 3.6s (?) |
Zealot AA Missile
Target type: |
RULEWTT_Unit (Anti-Ship, Seabed, & Land) |
Projectile: | AAAZealotMissile01 |
DPS estimate: | 5 (?) |
Damage: | 50 (?) |
Damage radius: | 0 |
Damage type: | Normal |
Max range: | 180 (3.6 km) |
Firing cycle: | Once every 10.0s (?) |
Zealot AA Missile
Target type: |
RULEWTT_Unit (Anti-Ship, Seabed, & Land) |
Projectile: | AAAZealotMissile01 |
DPS estimate: | 5 (?) |
Damage: | 50 (?) |
Damage radius: | 0 |
Damage type: | Normal |
Max range: | 180 (3.6 km) |
Firing cycle: | Once every 11.1s (?) |
Chrono Torpedo
Target type: |
RULEWTT_Unit (Anti-Naval) |
Projectile: | AANTorpedo01 |
DPS estimate: | 38 (?) |
Damage: | 75 (?) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 32 (0.64 km) |
Firing cycle: | Once every 4.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 32 kills gives: +5300 (+5/s)
- 64 kills gives: +10600 (+10/s)
- 96 kills gives: +15900 (+15/s)
- 128 kills gives: +21200 (+20/s)
- 160 kills gives: +26500 (+25/s)
Categories : AEON · TECH3 · MOBILE · DIRECTFIRE · NAVAL |
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