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BRNT3SHBM
(Jip) Willem Wijnia edited this page Jun 6, 2024
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Mayhem II Experimental Heavy Battlemech |
|
---|---|
Source: | Total Mayhem |
Unit ID: | brnt3shbm |
Faction: | UEF |
Tech level: | 4 (Experimental) |
Health: | 105000 (+10/s) |
Armour: | Experimental |
Energy cost: | 550000 |
Mass cost: | 40000 |
Build time: | 33000 |
Vision radius: | 50 (1 km) |
Water vision radius: | 10 (200 m) |
Radar radius: | 65 (1.3 km) |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 1.8 (36 m/s) |
Weapons: | 13 (Details) |
Wreckage: |
94500 32400 |
"Mayhem II" is a UEF seabed amphibious unit included in Total Mayhem. It is classified as a experimental heavy battlemech unit.
Contents
Hover over abilities to see effect descriptions.
- Amphibious
- Volatile
- Radar
- Massive
The following orders can be issued to the unit:
Gauss Cannon (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3WKproj |
DPS estimate: | 1131 (?) |
Damage: | 933 (?) |
Damage radius: | 3 (60 m) |
Damage instances: | 4 projectiles |
Damage type: | Normal |
Max range: | 75 (1.5 km) |
Firing cycle: | Once every 3.3s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3SHBMNEWRLproj |
DPS estimate: | 786 (?) |
Damage: | 937 (?) |
Damage radius: | 3 (60 m) |
Damage instances: | 12 projectiles |
Damage type: | Normal |
Max range: | 75 (1.5 km) |
Min range: | 20 (400 m) |
Firing cycle: | Once every 14.3s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3SHBMNEWRL2proj |
DPS estimate: | 185 (?) |
Damage: | 462 (?) |
Damage radius: | 3 (60 m) |
Damage instances: | 5 projectiles |
Damage type: | Normal |
Max range: | 75 (1.5 km) |
Min range: | 30 (0.6 km) |
Firing cycle: | Once every 12.5s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3SHBMNEWRL2proj |
DPS estimate: | 162 (?) |
Damage: | 462 (?) |
Damage radius: | 3 (60 m) |
Damage instances: | 5 projectiles |
Damage type: | Normal |
Max range: | 75 (1.5 km) |
Min range: | 30 (0.6 km) |
Firing cycle: | Once every 14.3s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3SHBMNEWRL2proj |
DPS estimate: | 185 (?) |
Damage: | 462 (?) |
Damage radius: | 3 (60 m) |
Damage instances: | 5 projectiles |
Damage type: | Normal |
Max range: | 75 (1.5 km) |
Min range: | 30 (0.6 km) |
Firing cycle: | Once every 12.5s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3SHBMNEWRL2proj |
DPS estimate: | 162 (?) |
Damage: | 462 (?) |
Damage radius: | 3 (60 m) |
Damage instances: | 5 projectiles |
Damage type: | Normal |
Max range: | 70 (1.4 km) |
Min range: | 30 (0.6 km) |
Firing cycle: | Once every 14.3s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3SHBMNEWRL2proj |
DPS estimate: | 185 (?) |
Damage: | 462 (?) |
Damage radius: | 3 (60 m) |
Damage instances: | 5 projectiles |
Damage type: | Normal |
Max range: | 70 (1.4 km) |
Min range: | 30 (0.6 km) |
Firing cycle: | Once every 12.5s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3SHBMNEWRL2proj |
DPS estimate: | 162 (?) |
Damage: | 462 (?) |
Damage radius: | 3 (60 m) |
Damage instances: | 5 projectiles |
Damage type: | Normal |
Max range: | 75 (1.5 km) |
Min range: | 30 (0.6 km) |
Firing cycle: | Once every 14.3s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3SHBMNEWRL2proj |
DPS estimate: | 185 (?) |
Damage: | 462 (?) |
Damage radius: | 3 (60 m) |
Damage instances: | 5 projectiles |
Damage type: | Normal |
Max range: | 75 (1.5 km) |
Min range: | 30 (0.6 km) |
Firing cycle: | Once every 12.5s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3SHBMNEWRL2proj |
DPS estimate: | 162 (?) |
Damage: | 462 (?) |
Damage radius: | 3 (60 m) |
Damage instances: | 5 projectiles |
Damage type: | Normal |
Max range: | 75 (1.5 km) |
Min range: | 30 (0.6 km) |
Firing cycle: | Once every 14.3s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Land) |
Projectile: | NULLWEAPON |
DPS estimate: | 0 (?) |
Damage: | 0 (?) |
Damage radius: | 0 |
Damage type: | Normal |
Max range: | 365 (7.3 km) |
Min range: | 0 |
Firing arc: | 90° |
Firing cycle: | Once every 20.0s (?) |
Death Nuke
Projectile: | SCUDeath01 |
Damage: | 1000 (?) |
Damage radius: | 8 (160 m) |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 25 kills gives: +10500 (+16/s)
- 50 kills gives: +21000 (+19/s)
- 75 kills gives: +31500 (+22/s)
- 100 kills gives: +42000 (+25/s)
- 125 kills gives: +52500 (+29/s)
Categories : UEF · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND |
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