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BRNT3ARGUS

(Jip) Willem Wijnia edited this page Jun 6, 2024 · 2 revisions

"Argus": Experimental Battlemech

Argus
Experimental Battlemech
Source: Total Mayhem
Unit ID: brnt3argus
Faction: UEF
Tech level: 4 (Experimental)
Health: 61000
Armour: Experimental
Energy cost: 410000
Mass cost: 25000
Build time: 24000
Vision radius: 55 (1.1 km)
Water vision radius: 10 (200 m)
Radar radius: 60 (1.2 km)
Motion type: RULEUMT_Amphibious
Movement speed: 3.0 (60 m/s)
Weapons: 9 (Details)
Wreckage: 54900
20250

"Argus" is a UEF seabed amphibious unit included in Total Mayhem. It is classified as a experimental battlemech unit.

Contents
  1. Abilities
  2. Order capabilities
  3. Weapons
  4. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Amphibious
  • Volatile
  • Radar
  • Massive

Order capabilities

The following orders can be issued to the unit:

Weapons

Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT3ARGUSMINIproj
DPS estimate: 500 (?)
Damage: 150 (?)
Damage radius: 1 (20 m)
Damage type: Normal
Max range: 55 (1.1 km)
Firing cycle: Once every 0.3s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT3WKproj
DPS estimate: 500 (?)
Damage: 1250 (?)
Damage radius: 4 (80 m)
Damage type: Normal
Max range: 55 (1.1 km)
Firing cycle: Once every 2.5s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT3BTproj
DPS estimate: 600 (?)
Damage: 360 (?)
Damage radius: 3 (60 m)
Damage type: Normal
Max range: 54 (1.08 km)
Firing cycle: Once every 0.6s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT2HTproj
DPS estimate: 300 (?)
Damage: 210 (?)
Damage radius: 2 (40 m)
Damage type: Normal
Max range: 55 (1.1 km)
Firing cycle: Once every 0.7s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT3ARGUSLASERproj
DPS estimate: 267 (?)
Damage: 80 (?)
Damage radius: 1 (20 m)
Damage type: Normal
Max range: 50 (1 km)
Firing cycle: Once every 0.3s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT3ARGUSLASERproj
DPS estimate: 200 (?)
Damage: 80 (?)
Damage radius: 1 (20 m)
Damage type: Normal
Max range: 50 (1 km)
Firing cycle: Once every 0.4s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT3ARGUSLASERproj
DPS estimate: 160 (?)
Damage: 80 (?)
Damage radius: 1 (20 m)
Damage type: Normal
Max range: 50 (1 km)
Firing cycle: Once every 0.5s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Land)
Projectile: NULLWEAPON
DPS estimate: 0 (?)
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 365 (7.3 km)
Min range: 0
Firing arc: 90°
Firing cycle: Once every 20.0s (?)
Death Nuke

Projectile: SCUDeath01
Damage: 1500 (?)
Damage radius: 5 (100 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 25 kills gives: +6100 (+6/s)
  2. 50 kills gives: +12200 (+9/s)
  3. 75 kills gives: +18300 (+12/s)
  4. 100 kills gives: +24400 (+15/s)
  5. 125 kills gives: +30500 (+19/s)
Categories : UEF · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND
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