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BRNT3ARGUS
(Jip) Willem Wijnia edited this page Jun 6, 2024
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Argus Experimental Battlemech |
|
---|---|
Source: | Total Mayhem |
Unit ID: | brnt3argus |
Faction: | UEF |
Tech level: | 4 (Experimental) |
Health: | 61000 |
Armour: | Experimental |
Energy cost: | 410000 |
Mass cost: | 25000 |
Build time: | 24000 |
Vision radius: | 55 (1.1 km) |
Water vision radius: | 10 (200 m) |
Radar radius: | 60 (1.2 km) |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 3.0 (60 m/s) |
Weapons: | 9 (Details) |
Wreckage: |
54900 20250 |
"Argus" is a UEF seabed amphibious unit included in Total Mayhem. It is classified as a experimental battlemech unit.
Contents
Hover over abilities to see effect descriptions.
- Amphibious
- Volatile
- Radar
- Massive
The following orders can be issued to the unit:
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3ARGUSMINIproj |
DPS estimate: | 500 (?) |
Damage: | 150 (?) |
Damage radius: | 1 (20 m) |
Damage type: | Normal |
Max range: | 55 (1.1 km) |
Firing cycle: | Once every 0.3s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3WKproj |
DPS estimate: | 500 (?) |
Damage: | 1250 (?) |
Damage radius: | 4 (80 m) |
Damage type: | Normal |
Max range: | 55 (1.1 km) |
Firing cycle: | Once every 2.5s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3BTproj |
DPS estimate: | 600 (?) |
Damage: | 360 (?) |
Damage radius: | 3 (60 m) |
Damage type: | Normal |
Max range: | 54 (1.08 km) |
Firing cycle: | Once every 0.6s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT2HTproj |
DPS estimate: | 300 (?) |
Damage: | 210 (?) |
Damage radius: | 2 (40 m) |
Damage type: | Normal |
Max range: | 55 (1.1 km) |
Firing cycle: | Once every 0.7s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3ARGUSLASERproj |
DPS estimate: | 267 (?) |
Damage: | 80 (?) |
Damage radius: | 1 (20 m) |
Damage type: | Normal |
Max range: | 50 (1 km) |
Firing cycle: | Once every 0.3s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3ARGUSLASERproj |
DPS estimate: | 200 (?) |
Damage: | 80 (?) |
Damage radius: | 1 (20 m) |
Damage type: | Normal |
Max range: | 50 (1 km) |
Firing cycle: | Once every 0.4s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3ARGUSLASERproj |
DPS estimate: | 160 (?) |
Damage: | 80 (?) |
Damage radius: | 1 (20 m) |
Damage type: | Normal |
Max range: | 50 (1 km) |
Firing cycle: | Once every 0.5s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Land) |
Projectile: | NULLWEAPON |
DPS estimate: | 0 (?) |
Damage: | 0 (?) |
Damage radius: | 0 |
Damage type: | Normal |
Max range: | 365 (7.3 km) |
Min range: | 0 |
Firing arc: | 90° |
Firing cycle: | Once every 20.0s (?) |
Death Nuke
Projectile: | SCUDeath01 |
Damage: | 1500 (?) |
Damage radius: | 5 (100 m) |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 25 kills gives: +6100 (+6/s)
- 50 kills gives: +12200 (+9/s)
- 75 kills gives: +18300 (+12/s)
- 100 kills gives: +24400 (+15/s)
- 125 kills gives: +30500 (+19/s)
Categories : UEF · EXPERIMENTAL · MOBILE · DIRECTFIRE · LAND |
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