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BRNT1HPDT2

(Jip) Willem Wijnia edited this page Jun 6, 2024 · 2 revisions

"Thug MK2": Tech 1 Heavy Point Defense

Thug MK2
Tech 1 Heavy Point Defense
Source: Total Mayhem
Unit ID: brnt1hpdt2
Faction: UEF
Tech level: 1
Health: 1600
Armour: Structure
Energy cost: 3200
Mass cost: 270
Build time: 260 (Details)
Vision radius: 30 (0.6 km)
Water vision radius: 10 (200 m)
Motion type: RULEUMT_None
Buildable layers: Land
Weapons: 1 (Details)
Wreckage: 1440
218.7

"Thug MK2" is a UEF structure unit included in Total Mayhem. It is classified as a tech 1 heavy point defense unit.

Contents
  1. Abilities
  2. Adjacency
  3. Construction
  4. Order capabilities
  5. Weapons
  6. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Directfire

Adjacency

This unit counts as SIZE4 for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 4 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.

Construction

Build times from the development branch of the game:

Order capabilities

The following orders can be issued to the unit:

Weapons

Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT1BTproj
DPS estimate: 130 (?)
Damage: 130 (?)
Damage radius: 2 (40 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 45 (0.9 km)
Min range: 0
Firing cycle: Once every 2.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 3 kills gives: +160 (+2/s)
  2. 6 kills gives: +320 (+4/s)
  3. 9 kills gives: +480 (+6/s)
  4. 12 kills gives: +640 (+8/s)
  5. 15 kills gives: +800 (+10/s)
Categories : UEF · TECH1 · DIRECTFIRE · STRUCTURE
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