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BRNT1HPDT2
(Jip) Willem Wijnia edited this page Jun 6, 2024
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Thug MK2 Tech 1 Heavy Point Defense |
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Source: | Total Mayhem |
Unit ID: | brnt1hpdt2 |
Faction: | UEF |
Tech level: | 1 |
Health: | 1600 |
Armour: | Structure |
Energy cost: | 3200 |
Mass cost: | 270 |
Build time: | 260 (Details) |
Vision radius: | 30 (0.6 km) |
Water vision radius: | 10 (200 m) |
Motion type: | RULEUMT_None |
Buildable layers: | Land |
Weapons: | 1 (Details) |
Wreckage: |
1440 218.7 |
"Thug MK2" is a UEF structure unit included in Total Mayhem. It is classified as a tech 1 heavy point defense unit.
Contents
Hover over abilities to see effect descriptions.
- Directfire
This unit counts as SIZE4
for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 4 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.
Build times from the development branch of the game:
- 00:19 ‒ 0/s ‒ 1/s — Upgrade from Tech 1 Heavy Point Defense
The following orders can be issued to the unit:
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT1BTproj |
DPS estimate: | 130 (?) |
Damage: | 130 (?) |
Damage radius: | 2 (40 m) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 45 (0.9 km) |
Min range: | 0 |
Firing cycle: | Once every 2.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 3 kills gives: +160 (+2/s)
- 6 kills gives: +320 (+4/s)
- 9 kills gives: +480 (+6/s)
- 12 kills gives: +640 (+8/s)
- 15 kills gives: +800 (+10/s)
Categories : UEF · TECH1 · DIRECTFIRE · STRUCTURE |
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