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I've seen reports of this a few times. Looks to me like the depth buffer isn't being fully cleared and the edge shader is detecting old stuff as edges. But I don't know why this would be happening. Issue with the GPU? Something I'm doing? Unsure.
The text was updated successfully, but these errors were encountered:
I've seen reports of this a few times. Looks to me like the depth buffer isn't being fully cleared and the edge shader is detecting old stuff as edges. But I don't know why this would be happening. Issue with the GPU? Something I'm doing? Unsure.
The text was updated successfully, but these errors were encountered: