From 4f986b0b66aeadfddccec74182df4fc9ac75abbb Mon Sep 17 00:00:00 2001 From: Even Rognlien Date: Sat, 23 Dec 2023 13:08:38 +0100 Subject: [PATCH] Update README.md --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 5d2d0fc..c5f8cc5 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@ [![npm version](https://badge.fury.io/js/node-simconnect.svg)](https://badge.fury.io/js/node-simconnect) [![Strict TypeScript Checked](https://badgen.net/badge/TS/Strict 'Strict TypeScript Checked')](https://www.typescriptlang.org) -A non-official SimConnect client library written in TypeScript. Lets you write Node.js application that communicates directly with Microsoft Flight Simulator, FSX and Prepar3D without need for additional SDK files. Runs on Windows, Linux and Mac. +A non-official SimConnect client library written in TypeScript. Lets you write Node.js applications that communicates directly with Microsoft Flight Simulator, FSX and Prepar3D without need for additional SDK files. Runs on Windows, Linux and Mac. This project is a port of the Java client library [jsimconnect](https://github.com/mharj/jsimconnect), originally written by @@ -80,7 +80,7 @@ A major feature used by C/C++/C# implementation of SimConnect client libraries i Example from the official SimConnect SDK (C++): ```C++ -// C++ code +// C++ code //////////////////// struct Struct1 { @@ -119,7 +119,7 @@ void CALLBACK MyDispatchProc(SIMCONNECT_RECV* pData, DWORD cbData) { The code below demonstrates how the same is achieved using `node-simconnect`: ```ts -// TypeScript code +// TypeScript code //////////////////// const REQUEST_1 = 0; const DEFINITION_1 = 0;