diff --git a/worlds/sc2/item_descriptions.py b/worlds/sc2/item_descriptions.py index b56089b76da8..7675bf66e583 100644 --- a/worlds/sc2/item_descriptions.py +++ b/worlds/sc2/item_descriptions.py @@ -443,6 +443,7 @@ def _ability_desc(unit_name_plural: str, ability_name: str, ability_description: item_names.DEVASTATOR_TURRET_RESOURCE_EFFICIENCY: _get_resource_efficiency_desc(item_names.DEVASTATOR_TURRET), item_names.MISSILE_TURRET_RESOURCE_EFFICENCY: _get_resource_efficiency_desc(item_names.MISSILE_TURRET), item_names.SCIENCE_VESSEL_TACTICAL_JUMP: "Allows Science Vessels to warp to a target location anywhere on the map.", + item_names.LIBERATOR_COMPRESSED_ROCKET_FUEL: "Increases Liberator attack range in Fighter mode by 4.", item_names.BUNKER: "Defensive structure. Able to load infantry units, giving them +1 range to their attacks.", item_names.MISSILE_TURRET: "Anti-air defensive structure.", item_names.SENSOR_TOWER: "Reveals locations of enemy units at long range.", diff --git a/worlds/sc2/item_names.py b/worlds/sc2/item_names.py index 690914e2319e..52910e5a2558 100644 --- a/worlds/sc2/item_names.py +++ b/worlds/sc2/item_names.py @@ -182,6 +182,7 @@ LIBERATOR_SMART_SERVOS = "Smart Servos (Liberator)" LIBERATOR_RESOURCE_EFFICIENCY = "Resource Efficiency (Liberator)" LIBERATOR_GUERILLA_MISSILES = "Guerilla Missiles (Liberator)" +LIBERATOR_COMPRESSED_ROCKET_FUEL = "Compressed Rocket Fuel (Liberator)" MARAUDER_CONCUSSIVE_SHELLS = "Concussive Shells (Marauder)" MARAUDER_INTERNAL_TECH_MODULE = "Internal Tech Module (Marauder)" MARAUDER_KINETIC_FOAM = "Kinetic Foam (Marauder)" diff --git a/worlds/sc2/items.py b/worlds/sc2/items.py index 896f5e895ec7..17a83d3be914 100644 --- a/worlds/sc2/items.py +++ b/worlds/sc2/items.py @@ -972,6 +972,9 @@ def get_full_item_list(): item_names.SCIENCE_VESSEL_TACTICAL_JUMP: ItemData(750 + SC2WOL_ITEM_ID_OFFSET, TerranItemType.Armory_7, 4, SC2Race.TERRAN, parent_item=item_names.SCIENCE_VESSEL, origin={"ext"}), + item_names.LIBERATOR_COMPRESSED_ROCKET_FUEL: + ItemData(751 + SC2WOL_ITEM_ID_OFFSET, TerranItemType.Armory_7, 5, SC2Race.TERRAN, + parent_item=item_names.LIBERATOR, origin={"ext"}), # Filler items to fill remaining spots item_names.STARTING_MINERALS: