diff --git a/common/src/backend/java/dev/engine_room/flywheel/backend/BackendConfig.java b/common/src/backend/java/dev/engine_room/flywheel/backend/BackendConfig.java
new file mode 100644
index 000000000..1bc137773
--- /dev/null
+++ b/common/src/backend/java/dev/engine_room/flywheel/backend/BackendConfig.java
@@ -0,0 +1,17 @@
+package dev.engine_room.flywheel.backend;
+
+import dev.engine_room.flywheel.backend.compile.LightSmoothness;
+
+public interface BackendConfig {
+ BackendConfig INSTANCE = FlwBackendXplat.INSTANCE.getConfig();
+
+ /**
+ * How smooth/accurate our flw_light impl is.
+ *
+ *
This makes more sense here as a backend-specific config because it's tightly coupled to
+ * our backend's implementation. 3rd party backend may have different approaches and configurations.
+ *
+ * @return The current light smoothness setting.
+ */
+ LightSmoothness lightSmoothness();
+}
diff --git a/common/src/backend/java/dev/engine_room/flywheel/backend/FlwBackendXplat.java b/common/src/backend/java/dev/engine_room/flywheel/backend/FlwBackendXplat.java
index 6acb2832a..8cd216c59 100644
--- a/common/src/backend/java/dev/engine_room/flywheel/backend/FlwBackendXplat.java
+++ b/common/src/backend/java/dev/engine_room/flywheel/backend/FlwBackendXplat.java
@@ -9,4 +9,6 @@ public interface FlwBackendXplat {
FlwBackendXplat INSTANCE = DependencyInjection.load(FlwBackendXplat.class, "dev.engine_room.flywheel.backend.FlwBackendXplatImpl");
int getLightEmission(BlockState state, BlockGetter level, BlockPos pos);
+
+ BackendConfig getConfig();
}
diff --git a/common/src/backend/java/dev/engine_room/flywheel/backend/LightSmoothnessArgument.java b/common/src/backend/java/dev/engine_room/flywheel/backend/LightSmoothnessArgument.java
new file mode 100644
index 000000000..871184d5d
--- /dev/null
+++ b/common/src/backend/java/dev/engine_room/flywheel/backend/LightSmoothnessArgument.java
@@ -0,0 +1,14 @@
+package dev.engine_room.flywheel.backend;
+
+import dev.engine_room.flywheel.backend.compile.LightSmoothness;
+import net.minecraft.commands.arguments.StringRepresentableArgument;
+import net.minecraft.commands.synchronization.SingletonArgumentInfo;
+
+public class LightSmoothnessArgument extends StringRepresentableArgument {
+ public static final LightSmoothnessArgument INSTANCE = new LightSmoothnessArgument();
+ public static final SingletonArgumentInfo INFO = SingletonArgumentInfo.contextFree(() -> INSTANCE);
+
+ public LightSmoothnessArgument() {
+ super(LightSmoothness.CODEC, LightSmoothness::values);
+ }
+}
diff --git a/common/src/backend/java/dev/engine_room/flywheel/backend/compile/LightSmoothness.java b/common/src/backend/java/dev/engine_room/flywheel/backend/compile/LightSmoothness.java
new file mode 100644
index 000000000..4ff0b8459
--- /dev/null
+++ b/common/src/backend/java/dev/engine_room/flywheel/backend/compile/LightSmoothness.java
@@ -0,0 +1,38 @@
+package dev.engine_room.flywheel.backend.compile;
+
+import java.util.Locale;
+
+import com.mojang.serialization.Codec;
+
+import dev.engine_room.flywheel.backend.compile.core.Compilation;
+import net.minecraft.util.StringRepresentable;
+
+public enum LightSmoothness implements StringRepresentable {
+ FLAT(0, false),
+ TRI_LINEAR(1, false),
+ SMOOTH(2, false),
+ SMOOTH_INNER_FACE_CORRECTED(2, true),
+ ;
+
+ public static final Codec CODEC = StringRepresentable.fromEnum(LightSmoothness::values);
+
+ private final int smoothnessDefine;
+ private final boolean innerFaceCorrection;
+
+ LightSmoothness(int smoothnessDefine, boolean innerFaceCorrection) {
+ this.smoothnessDefine = smoothnessDefine;
+ this.innerFaceCorrection = innerFaceCorrection;
+ }
+
+ public void onCompile(Compilation comp) {
+ comp.define("_FLW_LIGHT_SMOOTHNESS", Integer.toString(smoothnessDefine));
+ if (innerFaceCorrection) {
+ comp.define("_FLW_INNER_FACE_CORRECTION");
+ }
+ }
+
+ @Override
+ public String getSerializedName() {
+ return name().toLowerCase(Locale.ROOT);
+ }
+}
diff --git a/common/src/backend/java/dev/engine_room/flywheel/backend/compile/PipelineCompiler.java b/common/src/backend/java/dev/engine_room/flywheel/backend/compile/PipelineCompiler.java
index a8d1652cf..bc303f8f9 100644
--- a/common/src/backend/java/dev/engine_room/flywheel/backend/compile/PipelineCompiler.java
+++ b/common/src/backend/java/dev/engine_room/flywheel/backend/compile/PipelineCompiler.java
@@ -4,6 +4,7 @@
import java.util.List;
import dev.engine_room.flywheel.api.Flywheel;
+import dev.engine_room.flywheel.backend.BackendConfig;
import dev.engine_room.flywheel.backend.InternalVertex;
import dev.engine_room.flywheel.backend.Samplers;
import dev.engine_room.flywheel.backend.compile.component.InstanceStructComponent;
@@ -25,6 +26,9 @@ public final class PipelineCompiler {
private static final ResourceLocation API_IMPL_FRAG = Flywheel.rl("internal/api_impl.frag");
static CompilationHarness create(ShaderSources sources, Pipeline pipeline, List vertexComponents, List fragmentComponents, Collection extensions) {
+ // We could technically compile every version of light smoothness ahead of time,
+ // but that seems unnecessary as I doubt most folks will be changing this option often.
+ var lightSmoothness = BackendConfig.INSTANCE.lightSmoothness();
return PIPELINE.program()
.link(PIPELINE.shader(GlCompat.MAX_GLSL_VERSION, ShaderType.VERTEX)
.nameMapper(key -> {
@@ -38,6 +42,7 @@ static CompilationHarness create(ShaderSources sources, Pipe
.requireExtensions(extensions)
.onCompile((key, comp) -> key.contextShader()
.onCompile(comp))
+ .onCompile((key, comp) -> lightSmoothness.onCompile(comp))
.withResource(API_IMPL_VERT)
.withComponent(key -> new InstanceStructComponent(key.instanceType()))
.withResource(key -> key.instanceType()
@@ -57,6 +62,7 @@ static CompilationHarness create(ShaderSources sources, Pipe
.enableExtension("GL_ARB_conservative_depth")
.onCompile((key, comp) -> key.contextShader()
.onCompile(comp))
+ .onCompile((key, comp) -> lightSmoothness.onCompile(comp))
.withResource(API_IMPL_FRAG)
.withComponents(fragmentComponents)
.withResource(pipeline.fragmentMain()))
diff --git a/common/src/backend/resources/assets/flywheel/flywheel/internal/light_lut.glsl b/common/src/backend/resources/assets/flywheel/flywheel/internal/light_lut.glsl
index 63d555708..d537f4515 100644
--- a/common/src/backend/resources/assets/flywheel/flywheel/internal/light_lut.glsl
+++ b/common/src/backend/resources/assets/flywheel/flywheel/internal/light_lut.glsl
@@ -153,7 +153,7 @@ uint _flw_fetchSolid3x3x3(uint sectionOffset, ivec3 blockInSectionPos) {
}
#define _flw_index3x3x3(x, y, z) ((x) + (z) * 3u + (y) * 9u)
-#define _flw_index3x3x3v(p) _flw_index3x3x3((p.x), (p.y), (p.z))
+#define _flw_index3x3x3v(p) _flw_index3x3x3((p).x, (p).y, (p).z)
#define _flw_validCountToAo(validCount) (1. - (4. - (validCount)) * 0.2)
/// Calculate the light for a direction by averaging the light at the corners of the block.
@@ -196,23 +196,24 @@ vec3 _flw_lightForDirection(uint[27] lights, vec3 interpolant, uvec3 c00, uvec3
summed[i] = lights[ic00 + corner] + lights[ic01 + corner] + lights[ic10 + corner] + lights[ic11 + corner];
}
- // The final light and AO value for each corner.
+ // The final light and number of valid blocks for each corner.
vec3[8] adjusted;
for (uint i = 0; i < 8; i++) {
- uint validCount = (summed[i] >> 20u) & 0x3FFu;
- // Always use the AO from the actual corner
- adjusted[i].z = float(validCount);
-
+ #ifdef _FLW_INNER_FACE_CORRECTION
// If the current corner has no valid blocks, use the opposite
// corner's light based on which direction we're evaluating.
// Because of how our corners are indexed, moving along one axis is the same as flipping a bit.
- uint corner = summed[(validCount == 0 ? i ^ oppositeMask : i)];
+ uint cornerIndex = (summed[i] & 0xFFF00000u) == 0u ? i ^ oppositeMask : i;
+ #else
+ uint cornerIndex = i;
+ #endif
+ uint corner = summed[cornerIndex];
- // Still need to unpack all 3 fields of the maybe opposite corner so we can...
- uvec3 unpacked = uvec3(corner, corner >> 10u, corner >> 20u) & 0x3FFu;
+ uvec3 unpacked = uvec3(corner & 0x3FFu, (corner >> 10u) & 0x3FFu, corner >> 20u);
- // ...normalize by the number of valid blocks.
+ // Normalize by the number of valid blocks.
adjusted[i].xy = vec2(unpacked.xy) * normalizers[unpacked.z];
+ adjusted[i].z = float(unpacked.z);
}
// Trilinear interpolation, including valid count
@@ -234,7 +235,6 @@ vec3 _flw_lightForDirection(uint[27] lights, vec3 interpolant, uvec3 c00, uvec3
return light;
}
-// TODO: Add config for light smoothness. Should work at a compile flag level
bool flw_light(vec3 worldPos, vec3 normal, out FlwLightAo light) {
// Always use the section of the block we are contained in to ensure accuracy.
// We don't want to interpolate between sections, but also we might not be able
@@ -251,6 +251,40 @@ bool flw_light(vec3 worldPos, vec3 normal, out FlwLightAo light) {
// The block's position in the section adjusted into 18x18x18 space
ivec3 blockInSectionPos = (blockPos & 0xF) + 1;
+ #if _FLW_LIGHT_SMOOTHNESS == 1// Directly trilerp as if sampling a texture
+
+ // The lowest corner of the 2x2x2 area we'll be trilinear interpolating.
+ // The ugly bit on the end evaluates to -1 or 0 depending on which side of 0.5 we are.
+ uvec3 lowestCorner = blockInSectionPos + ivec3(floor(fract(worldPos) - 0.5));
+
+ // The distance our fragment is from the center of the lowest corner.
+ vec3 interpolant = fract(worldPos - 0.5);
+
+ // Fetch everything for trilinear interpolation
+ // Hypothetically we could re-order these and do some calculations in-between fetches
+ // to help with latency hiding, but the compiler should be able to do that for us.
+ vec2 light000 = vec2(_flw_lightAt(sectionOffset, lowestCorner));
+ vec2 light100 = vec2(_flw_lightAt(sectionOffset, lowestCorner + uvec3(1, 0, 0)));
+ vec2 light001 = vec2(_flw_lightAt(sectionOffset, lowestCorner + uvec3(0, 0, 1)));
+ vec2 light101 = vec2(_flw_lightAt(sectionOffset, lowestCorner + uvec3(1, 0, 1)));
+ vec2 light010 = vec2(_flw_lightAt(sectionOffset, lowestCorner + uvec3(0, 1, 0)));
+ vec2 light110 = vec2(_flw_lightAt(sectionOffset, lowestCorner + uvec3(1, 1, 0)));
+ vec2 light011 = vec2(_flw_lightAt(sectionOffset, lowestCorner + uvec3(0, 1, 1)));
+ vec2 light111 = vec2(_flw_lightAt(sectionOffset, lowestCorner + uvec3(1, 1, 1)));
+
+ vec2 light00 = mix(light000, light001, interpolant.z);
+ vec2 light01 = mix(light010, light011, interpolant.z);
+ vec2 light10 = mix(light100, light101, interpolant.z);
+ vec2 light11 = mix(light110, light111, interpolant.z);
+
+ vec2 light0 = mix(light00, light01, interpolant.y);
+ vec2 light1 = mix(light10, light11, interpolant.y);
+
+ light.light = mix(light0, light1, interpolant.x) / 15.;
+ light.ao = 1.;
+
+ #elif _FLW_LIGHT_SMOOTHNESS == 2// Lighting and AO accurate to chunk baking
+
uint solid = _flw_fetchSolid3x3x3(sectionOffset, blockInSectionPos);
if (solid == _FLW_COMPLETELY_SOLID) {
@@ -301,6 +335,13 @@ bool flw_light(vec3 worldPos, vec3 normal, out FlwLightAo light) {
light.light = lightAo.xy;
light.ao = lightAo.z;
+ #else// Entirely flat lighting, the lowest setting and a fallback in case an invalid option is set
+
+ light.light = vec2(_flw_lightAt(sectionOffset, blockInSectionPos)) / 15.;
+ light.ao = 1.;
+
+ #endif
+
return true;
}
diff --git a/common/src/main/java/dev/engine_room/flywheel/vanilla/ShulkerBoxVisual.java b/common/src/main/java/dev/engine_room/flywheel/vanilla/ShulkerBoxVisual.java
index 9e9e17925..716b8a317 100644
--- a/common/src/main/java/dev/engine_room/flywheel/vanilla/ShulkerBoxVisual.java
+++ b/common/src/main/java/dev/engine_room/flywheel/vanilla/ShulkerBoxVisual.java
@@ -8,10 +8,12 @@
import com.mojang.math.Axis;
import dev.engine_room.flywheel.api.instance.Instance;
+import dev.engine_room.flywheel.api.visual.ShaderLightVisual;
import dev.engine_room.flywheel.api.visualization.VisualizationContext;
import dev.engine_room.flywheel.lib.instance.InstanceTypes;
import dev.engine_room.flywheel.lib.instance.TransformedInstance;
import dev.engine_room.flywheel.lib.material.CutoutShaders;
+import dev.engine_room.flywheel.lib.material.LightShaders;
import dev.engine_room.flywheel.lib.material.SimpleMaterial;
import dev.engine_room.flywheel.lib.model.ModelCache;
import dev.engine_room.flywheel.lib.model.SingleMeshModel;
@@ -19,17 +21,20 @@
import dev.engine_room.flywheel.lib.transform.TransformStack;
import dev.engine_room.flywheel.lib.visual.AbstractBlockEntityVisual;
import dev.engine_room.flywheel.lib.visual.SimpleDynamicVisual;
+import it.unimi.dsi.fastutil.longs.LongArraySet;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.resources.model.Material;
import net.minecraft.core.Direction;
+import net.minecraft.core.SectionPos;
import net.minecraft.world.item.DyeColor;
import net.minecraft.world.level.block.ShulkerBoxBlock;
import net.minecraft.world.level.block.entity.ShulkerBoxBlockEntity;
-public class ShulkerBoxVisual extends AbstractBlockEntityVisual implements SimpleDynamicVisual {
+public class ShulkerBoxVisual extends AbstractBlockEntityVisual implements SimpleDynamicVisual, ShaderLightVisual {
private static final dev.engine_room.flywheel.api.material.Material MATERIAL = SimpleMaterial.builder()
.cutout(CutoutShaders.ONE_TENTH)
+ .light(LightShaders.SMOOTH)
.texture(Sheets.SHULKER_SHEET)
.mipmap(false)
.backfaceCulling(false)
@@ -67,6 +72,7 @@ public ShulkerBoxVisual(VisualizationContext ctx, ShulkerBoxBlockEntity blockEnt
.translate(getVisualPosition())
.translate(0.5f)
.scale(0.9995f)
+ .scale(11f)
.rotate(rotation)
.scale(1, -1, -1)
.translateY(-1);
@@ -120,9 +126,26 @@ public void beginFrame(Context context) {
stack.popPose();
}
+ @Override
+ public void setSectionCollector(SectionCollector sectionCollector) {
+
+ var center = SectionPos.asLong(pos);
+ var out = new LongArraySet();
+
+ for (int x = -1; x <= 1; x++) {
+ for (int y = -1; y <= 1; y++) {
+ for (int z = -1; z <= 1; z++) {
+ out.add(SectionPos.offset(center, x, y, z));
+ }
+ }
+ }
+
+ sectionCollector.sections(out);
+ }
+
@Override
public void updateLight(float partialTick) {
- relight(base, lid);
+ // relight(base, lid);
}
@Override
diff --git a/fabric/src/backend/java/dev/engine_room/flywheel/backend/FabricBackendConfig.java b/fabric/src/backend/java/dev/engine_room/flywheel/backend/FabricBackendConfig.java
new file mode 100644
index 000000000..68777db07
--- /dev/null
+++ b/fabric/src/backend/java/dev/engine_room/flywheel/backend/FabricBackendConfig.java
@@ -0,0 +1,106 @@
+package dev.engine_room.flywheel.backend;
+
+import java.io.File;
+import java.io.FileReader;
+import java.io.FileWriter;
+import java.nio.file.Path;
+import java.util.Locale;
+
+import com.google.gson.Gson;
+import com.google.gson.GsonBuilder;
+import com.google.gson.JsonElement;
+import com.google.gson.JsonObject;
+import com.google.gson.JsonParser;
+import com.google.gson.JsonPrimitive;
+
+import dev.engine_room.flywheel.backend.compile.LightSmoothness;
+import net.fabricmc.loader.api.FabricLoader;
+
+public class FabricBackendConfig implements BackendConfig {
+
+ public static final Path PATH = FabricLoader.getInstance()
+ .getConfigDir()
+ .resolve("flywheel-backend.json");
+
+ public static final FabricBackendConfig INSTANCE = new FabricBackendConfig(PATH.toFile());
+
+ private static final Gson GSON = new GsonBuilder().setPrettyPrinting()
+ .create();
+
+ private final File file;
+
+ public LightSmoothness lightSmoothness = LightSmoothness.SMOOTH;
+
+ public FabricBackendConfig(File file) {
+ this.file = file;
+ }
+
+ @Override
+ public LightSmoothness lightSmoothness() {
+ return lightSmoothness;
+ }
+
+ public void load() {
+ if (file.exists()) {
+ try (FileReader reader = new FileReader(file)) {
+ fromJson(JsonParser.parseReader(reader));
+ } catch (Exception e) {
+ FlwBackend.LOGGER.warn("Could not load config from file '{}'", file.getAbsolutePath(), e);
+ }
+ }
+ // In case we found an error in the config file, immediately save to fix it.
+ save();
+ }
+
+ public void save() {
+ try (FileWriter writer = new FileWriter(file)) {
+ GSON.toJson(toJson(), writer);
+ } catch (Exception e) {
+ FlwBackend.LOGGER.warn("Could not save config to file '{}'", file.getAbsolutePath(), e);
+ }
+ }
+
+ public void fromJson(JsonElement json) {
+ if (!(json instanceof JsonObject object)) {
+ FlwBackend.LOGGER.warn("Config JSON must be an object");
+ lightSmoothness = LightSmoothness.SMOOTH;
+ return;
+ }
+
+ readLightSmoothness(object);
+ }
+
+ private void readLightSmoothness(JsonObject object) {
+ var backendJson = object.get("lightSmoothness");
+ String msg = null;
+
+ if (backendJson instanceof JsonPrimitive primitive && primitive.isString()) {
+ var value = primitive.getAsString();
+
+ for (var item : LightSmoothness.values()) {
+ if (item.name()
+ .equalsIgnoreCase(value)) {
+ lightSmoothness = item;
+ return;
+ }
+ }
+
+ msg = "Unknown 'lightSmoothness' value: " + value;
+ } else if (backendJson != null) {
+ msg = "'lightSmoothness' value must be a string";
+ }
+
+ // Don't log an error if the field is missing.
+ if (msg != null) {
+ FlwBackend.LOGGER.warn(msg);
+ }
+ lightSmoothness = LightSmoothness.SMOOTH;
+ }
+
+ public JsonObject toJson() {
+ JsonObject object = new JsonObject();
+ object.addProperty("lightSmoothness", lightSmoothness.toString()
+ .toLowerCase(Locale.ROOT));
+ return object;
+ }
+}
diff --git a/fabric/src/backend/java/dev/engine_room/flywheel/backend/FlwBackendXplatImpl.java b/fabric/src/backend/java/dev/engine_room/flywheel/backend/FlwBackendXplatImpl.java
index 661f58bc7..3094b8888 100644
--- a/fabric/src/backend/java/dev/engine_room/flywheel/backend/FlwBackendXplatImpl.java
+++ b/fabric/src/backend/java/dev/engine_room/flywheel/backend/FlwBackendXplatImpl.java
@@ -9,4 +9,9 @@ public class FlwBackendXplatImpl implements FlwBackendXplat {
public int getLightEmission(BlockState state, BlockGetter level, BlockPos pos) {
return state.getLightEmission();
}
+
+ @Override
+ public BackendConfig getConfig() {
+ return FabricBackendConfig.INSTANCE;
+ }
}
diff --git a/fabric/src/main/java/dev/engine_room/flywheel/impl/FlwCommands.java b/fabric/src/main/java/dev/engine_room/flywheel/impl/FlwCommands.java
index 04bc2af12..129e0eb3e 100644
--- a/fabric/src/main/java/dev/engine_room/flywheel/impl/FlwCommands.java
+++ b/fabric/src/main/java/dev/engine_room/flywheel/impl/FlwCommands.java
@@ -8,6 +8,9 @@
import dev.engine_room.flywheel.api.backend.Backend;
import dev.engine_room.flywheel.api.backend.BackendManager;
+import dev.engine_room.flywheel.backend.FabricBackendConfig;
+import dev.engine_room.flywheel.backend.LightSmoothnessArgument;
+import dev.engine_room.flywheel.backend.compile.LightSmoothness;
import dev.engine_room.flywheel.backend.engine.uniform.DebugMode;
import dev.engine_room.flywheel.backend.engine.uniform.FrameUniforms;
import net.fabricmc.fabric.api.client.command.v2.ClientCommandManager;
@@ -123,6 +126,21 @@ public static void registerClientCommands(CommandDispatcher {
+ var oldValue = FabricBackendConfig.INSTANCE.lightSmoothness;
+ var newValue = context.getArgument("mode", LightSmoothness.class);
+
+ if (oldValue != newValue) {
+ FabricBackendConfig.INSTANCE.lightSmoothness = newValue;
+ FabricBackendConfig.INSTANCE.save();
+ Minecraft.getInstance()
+ .reloadResourcePacks();
+ }
+ return Command.SINGLE_SUCCESS;
+ })));
+
dispatcher.register(command);
}
diff --git a/fabric/src/main/java/dev/engine_room/flywheel/impl/FlywheelFabric.java b/fabric/src/main/java/dev/engine_room/flywheel/impl/FlywheelFabric.java
index 26db5c4f7..5e8ab76ac 100644
--- a/fabric/src/main/java/dev/engine_room/flywheel/impl/FlywheelFabric.java
+++ b/fabric/src/main/java/dev/engine_room/flywheel/impl/FlywheelFabric.java
@@ -5,6 +5,7 @@
import dev.engine_room.flywheel.api.Flywheel;
import dev.engine_room.flywheel.api.event.EndClientResourceReloadCallback;
import dev.engine_room.flywheel.api.event.ReloadLevelRendererCallback;
+import dev.engine_room.flywheel.backend.LightSmoothnessArgument;
import dev.engine_room.flywheel.backend.compile.FlwProgramsReloader;
import dev.engine_room.flywheel.backend.engine.uniform.Uniforms;
import dev.engine_room.flywheel.impl.visualization.VisualizationEventHandler;
@@ -62,6 +63,7 @@ private static void setupImpl() {
ArgumentTypeRegistry.registerArgumentType(Flywheel.rl("backend"), BackendArgument.class, BackendArgument.INFO);
ArgumentTypeRegistry.registerArgumentType(Flywheel.rl("debug_mode"), DebugModeArgument.class, DebugModeArgument.INFO);
+ ArgumentTypeRegistry.registerArgumentType(Flywheel.rl("light_smoothness"), LightSmoothnessArgument.class, LightSmoothnessArgument.INFO);
}
private static void setupLib() {
diff --git a/fabric/src/main/java/dev/engine_room/flywheel/impl/mixin/MinecraftMixin.java b/fabric/src/main/java/dev/engine_room/flywheel/impl/mixin/MinecraftMixin.java
index f96a68595..79ec1986b 100644
--- a/fabric/src/main/java/dev/engine_room/flywheel/impl/mixin/MinecraftMixin.java
+++ b/fabric/src/main/java/dev/engine_room/flywheel/impl/mixin/MinecraftMixin.java
@@ -11,6 +11,7 @@
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import dev.engine_room.flywheel.api.event.EndClientResourceReloadCallback;
+import dev.engine_room.flywheel.backend.FabricBackendConfig;
import dev.engine_room.flywheel.impl.FabricFlwConfig;
import dev.engine_room.flywheel.impl.FlwImpl;
import net.minecraft.client.Minecraft;
@@ -28,6 +29,7 @@ abstract class MinecraftMixin {
// Load the config after we freeze registries,
// so we can find third party backends.
FabricFlwConfig.INSTANCE.load();
+ FabricBackendConfig.INSTANCE.load();
}
@Inject(method = "method_24040", at = @At("HEAD"))
diff --git a/forge/src/backend/java/dev/engine_room/flywheel/backend/FlwBackendXplatImpl.java b/forge/src/backend/java/dev/engine_room/flywheel/backend/FlwBackendXplatImpl.java
index f49549f3e..6c6bd2c68 100644
--- a/forge/src/backend/java/dev/engine_room/flywheel/backend/FlwBackendXplatImpl.java
+++ b/forge/src/backend/java/dev/engine_room/flywheel/backend/FlwBackendXplatImpl.java
@@ -9,4 +9,9 @@ public class FlwBackendXplatImpl implements FlwBackendXplat {
public int getLightEmission(BlockState state, BlockGetter level, BlockPos pos) {
return state.getLightEmission(level, pos);
}
+
+ @Override
+ public BackendConfig getConfig() {
+ return ForgeBackendConfig.INSTANCE;
+ }
}
diff --git a/forge/src/backend/java/dev/engine_room/flywheel/backend/ForgeBackendConfig.java b/forge/src/backend/java/dev/engine_room/flywheel/backend/ForgeBackendConfig.java
new file mode 100644
index 000000000..3d3e64963
--- /dev/null
+++ b/forge/src/backend/java/dev/engine_room/flywheel/backend/ForgeBackendConfig.java
@@ -0,0 +1,39 @@
+package dev.engine_room.flywheel.backend;
+
+import org.apache.commons.lang3.tuple.Pair;
+
+import dev.engine_room.flywheel.backend.compile.LightSmoothness;
+import net.minecraftforge.common.ForgeConfigSpec;
+import net.minecraftforge.fml.ModLoadingContext;
+import net.minecraftforge.fml.config.ModConfig;
+
+public class ForgeBackendConfig implements BackendConfig {
+ public static final ForgeBackendConfig INSTANCE = new ForgeBackendConfig();
+
+ public final ClientConfig client;
+ private final ForgeConfigSpec clientSpec;
+
+ private ForgeBackendConfig() {
+ Pair clientPair = new ForgeConfigSpec.Builder().configure(ClientConfig::new);
+ this.client = clientPair.getLeft();
+ clientSpec = clientPair.getRight();
+ }
+
+ @Override
+ public LightSmoothness lightSmoothness() {
+ return client.lightSmoothness.get();
+ }
+
+ public void registerSpecs(ModLoadingContext context) {
+ context.registerConfig(ModConfig.Type.CLIENT, clientSpec, "flywheel-backend.toml");
+ }
+
+ public static class ClientConfig {
+ public final ForgeConfigSpec.EnumValue lightSmoothness;
+
+ private ClientConfig(ForgeConfigSpec.Builder builder) {
+ lightSmoothness = builder.comment("How smooth flywheel's shader-based lighting should be. May have a large performance impact.")
+ .defineEnum("lightSmoothness", LightSmoothness.SMOOTH);
+ }
+ }
+}
diff --git a/forge/src/main/java/dev/engine_room/flywheel/impl/FlwCommands.java b/forge/src/main/java/dev/engine_room/flywheel/impl/FlwCommands.java
index 8d7ea09b1..640225eca 100644
--- a/forge/src/main/java/dev/engine_room/flywheel/impl/FlwCommands.java
+++ b/forge/src/main/java/dev/engine_room/flywheel/impl/FlwCommands.java
@@ -6,6 +6,9 @@
import dev.engine_room.flywheel.api.backend.Backend;
import dev.engine_room.flywheel.api.backend.BackendManager;
+import dev.engine_room.flywheel.backend.ForgeBackendConfig;
+import dev.engine_room.flywheel.backend.LightSmoothnessArgument;
+import dev.engine_room.flywheel.backend.compile.LightSmoothness;
import dev.engine_room.flywheel.backend.engine.uniform.DebugMode;
import dev.engine_room.flywheel.backend.engine.uniform.FrameUniforms;
import net.minecraft.client.Minecraft;
@@ -121,6 +124,21 @@ public static void registerClientCommands(RegisterClientCommandsEvent event) {
return Command.SINGLE_SUCCESS;
})));
+ var lightSmoothnessValue = ForgeBackendConfig.INSTANCE.client.lightSmoothness;
+ command.then(Commands.literal("lightSmoothness")
+ .then(Commands.argument("mode", LightSmoothnessArgument.INSTANCE)
+ .executes(context -> {
+ var oldValue = lightSmoothnessValue.get();
+ var newValue = context.getArgument("mode", LightSmoothness.class);
+
+ if (oldValue != newValue) {
+ lightSmoothnessValue.set(newValue);
+ Minecraft.getInstance()
+ .reloadResourcePacks();
+ }
+ return Command.SINGLE_SUCCESS;
+ })));
+
event.getDispatcher().register(command);
}
diff --git a/forge/src/main/java/dev/engine_room/flywheel/impl/FlywheelForge.java b/forge/src/main/java/dev/engine_room/flywheel/impl/FlywheelForge.java
index e9271d865..57756aa47 100644
--- a/forge/src/main/java/dev/engine_room/flywheel/impl/FlywheelForge.java
+++ b/forge/src/main/java/dev/engine_room/flywheel/impl/FlywheelForge.java
@@ -6,6 +6,8 @@
import dev.engine_room.flywheel.api.Flywheel;
import dev.engine_room.flywheel.api.event.EndClientResourceReloadEvent;
import dev.engine_room.flywheel.api.event.ReloadLevelRendererEvent;
+import dev.engine_room.flywheel.backend.ForgeBackendConfig;
+import dev.engine_room.flywheel.backend.LightSmoothnessArgument;
import dev.engine_room.flywheel.backend.compile.FlwProgramsReloader;
import dev.engine_room.flywheel.backend.engine.uniform.Uniforms;
import dev.engine_room.flywheel.impl.visualization.VisualizationEventHandler;
@@ -52,6 +54,7 @@ public FlywheelForge() {
.getModEventBus();
ForgeFlwConfig.INSTANCE.registerSpecs(modLoadingContext);
+ ForgeBackendConfig.INSTANCE.registerSpecs(modLoadingContext);
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> FlywheelForge.clientInit(forgeEventBus, modEventBus));
}
@@ -94,11 +97,13 @@ private static void registerImplEventListeners(IEventBus forgeEventBus, IEventBu
modEventBus.addListener((FMLCommonSetupEvent e) -> {
ArgumentTypeInfos.registerByClass(BackendArgument.class, BackendArgument.INFO);
ArgumentTypeInfos.registerByClass(DebugModeArgument.class, DebugModeArgument.INFO);
+ ArgumentTypeInfos.registerByClass(LightSmoothnessArgument.class, LightSmoothnessArgument.INFO);
});
modEventBus.addListener((RegisterEvent e) -> {
if (e.getRegistryKey().equals(ForgeRegistries.Keys.COMMAND_ARGUMENT_TYPES)) {
e.register(ForgeRegistries.Keys.COMMAND_ARGUMENT_TYPES, Flywheel.rl("backend"), () -> BackendArgument.INFO);
e.register(ForgeRegistries.Keys.COMMAND_ARGUMENT_TYPES, Flywheel.rl("debug_mode"), () -> DebugModeArgument.INFO);
+ e.register(ForgeRegistries.Keys.COMMAND_ARGUMENT_TYPES, Flywheel.rl("light_smoothness"), () -> LightSmoothnessArgument.INFO);
}
});
}