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R&D: Almost Perfect Timing Trigger #53

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EloiStree opened this issue Feb 11, 2021 · 1 comment
Open

R&D: Almost Perfect Timing Trigger #53

EloiStree opened this issue Feb 11, 2021 · 1 comment

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@EloiStree
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EloiStree commented Feb 11, 2021

Hello.

To resume it short. I want to make triggers based on time execution.

What I have in mind:

  • Guitar Hero

  • Mortal Combat

Piano
image
Unity animator timeline

But as I don't know where to start, I created this post to make some R&D on how to think it.

PS: Auto creator

After creating this tool. I want to create a tool that auto generate this file(s) based on observation.
When you want to create a perfect combo recognition?
You go in the programme and you repeat it the way you want it 50-200 times.
And it generates a file that identify this combo, that you can use and share now.

@EloiStree
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