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To resume it short. I want to make triggers based on time execution.
What I have in mind:
Guitar Hero
Mortal Combat
Piano
Unity animator timeline
But as I don't know where to start, I created this post to make some R&D on how to think it.
PS: Auto creator
After creating this tool. I want to create a tool that auto generate this file(s) based on observation.
When you want to create a perfect combo recognition?
You go in the programme and you repeat it the way you want it 50-200 times.
And it generates a file that identify this combo, that you can use and share now.
The text was updated successfully, but these errors were encountered:
Hello.
To resume it short. I want to make triggers based on time execution.
What I have in mind:
Guitar Hero
Mortal Combat
But as I don't know where to start, I created this post to make some R&D on how to think it.
PS: Auto creator
After creating this tool. I want to create a tool that auto generate this file(s) based on observation.
When you want to create a perfect combo recognition?
You go in the programme and you repeat it the way you want it 50-200 times.
And it generates a file that identify this combo, that you can use and share now.
The text was updated successfully, but these errors were encountered: