Allow users to select Audio Device #2413
Labels
9. enhancement
The behaviour is as specified, but we would like to modify or extend the spec.
significant work
Just sayin'
(Note: Any time I refer to "VA" I mean VoiceAttack)
What happens now
[Describe what happens now and any problems that it causes]
Currently, EDDI always uses Windows' Default Output Device.
While I'm streaming Elite to my friends in Discord, I have Voice Attack and my mic loop into Voicemeeter so they can hear VA as well as the game; unfortunately, despite being installed as a VA plugin, EDDI doesn't use it's settings.. So while my friends CAN hear any speech from VA directly, they cannot hear EDDI.
What I'd like to happen
[Describe what you would like to happen. Feel free to include screenshots, videos, markups, alternative features, etc]
Option A[preferred]) A drop-down to implement which Audio Device is selected could perhaps be put in the "Text-to-Speech" config page, between these two settings.
Option B) If installed as a VA plugin, output anything that should be spoken to VA's engine, so all TTS is coming from one program.
How it can happen
[Describe how we could implement the feature, if known. Feel free to include any alternative implementation methods you've considered]
I've peeked into the code a little bit... No idea where to start. :/
EDDI Version
[Please give the full version number here, not just "latest" or "current"]
EDDI v4.0.1
VoiceAttack 1.10.3 64-bit
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