EDDI Event Heat damage not working? #2531
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hello, i have the problem, that my VA not recognizes the event heat damage. then i wanted to check, what Eddi is doing in this case and noticed that there is also no action, when the heat damage event should occure. is that aknown bug, or am i doing something wrong? Greetings o7 |
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Replies: 4 comments 3 replies
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It should be working? Or at least I've had no reason to believe it's not. Does the speech responder script trigger? |
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Hello, and thanks for the answer. Thats the thing, the speech responder does also not trigger, the heat damage, but it does trigger the heat warning, and maybe I misunderstood that, but i thought the heat damage event occurs when the temperature level is above 80 percent and the heat warning, when it is at 100. or is the heat damage something completely different? as you can see in the screenshot, there is only the heat warning event in the eddi log and no heat damage event, which should occure a few seconds before and also no error. in VA i have not really a script only the event as command which triggers "play a random sound" my idea was to use my own generated "ship voice" via sound files for these warnings instead of the ingame ship voice. and here the same the "100 percent" warning works perfectly but the 80 percent not. i hope this helps a little bit |
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It is described in the journal: https://elite-journal.readthedocs.io/en/latest/Combat/#heatdamage HeatWarning >> When written: when heat exceeds 100% Both damage events could be related to the ship variable problems, as @Tkael has mentioned before. |
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I was able to do some more testing on this today. It looks like module damage begins when |
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I was able to do some more testing on this today. It looks like module damage begins when
HeatWarning
is triggered (at 100% heat) and hull damage begins whenHeatDamage
is triggered (at ~165% heat).