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Welcome to the PX4 Community!
:::tip We pledge to adhere to the PX4 code of conduct, which aims to foster an open and welcoming environment. :::
This section contains information about how you can meet with the community and contribute to PX4:
- Dev Call - Discuss architecture, pull requests, impacting issues with the dev team
- Support - Get help and raise issues
- Source Code Management - Work with PX4 code
- Documentation - Improve the docs
- Translation - Translate using Crowdin
- Terminology/Notation - Terms and symbols used in the docs
- Licenses - PX4 and Pixhawk licensing