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I'am first time try to use dragonbones for cocos2dx, and i have this error on mac:
Undefined symbols for architecture x86_64:
"dragonBones::BaseFactory::_jsonParser", referenced from:
dragonBones::BaseFactory::BaseFactory(dragonBones::DataParser*) in HelloWorldScene.o
"dragonBones::DragonBones::advanceTime(float)", referenced from:
dragonBones::CCFactory::CCFactory()::'lambda'(float)::operator()(float) const in HelloWorldScene.o
"dragonBones::DragonBones::yDown", referenced from:
dragonBones::CCFactory::CCFactory() in HelloWorldScene.o
"dragonBones::DragonBones::DragonBones(dragonBones::IEventDispatcher*)", referenced from:
dragonBones::CCFactory::CCFactory() in HelloWorldScene.o
"dragonBones::CCArmatureDisplay::create()", referenced from:
dragonBones::CCFactory::CCFactory() in HelloWorldScene.o
"dragonBones::CCFactory::_dragonBonesInstance", referenced from:
dragonBones::CCFactory::CCFactory() in HelloWorldScene.o
dragonBones::CCFactory::CCFactory()::'lambda'(float)::operator()(float) const in HelloWorldScene.o
"dragonBones::CCFactory::_factory", referenced from:
dragonBones::CCFactory::getFactory() in HelloWorldScene.o
"vtable for dragonBones::BaseFactory", referenced from:
dragonBones::BaseFactory::BaseFactory(dragonBones::DataParser*) in HelloWorldScene.o
dragonBones::BaseFactory::~BaseFactory() in HelloWorldScene.o
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
"vtable for dragonBones::CCFactory", referenced from:
dragonBones::CCFactory::CCFactory() in HelloWorldScene.o
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation) #
The text was updated successfully, but these errors were encountered:
I'am first time try to use dragonbones for cocos2dx, and i have this error on mac:
Undefined symbols for architecture x86_64:
"dragonBones::BaseFactory::_jsonParser", referenced from:
dragonBones::BaseFactory::BaseFactory(dragonBones::DataParser*) in HelloWorldScene.o
"dragonBones::DragonBones::advanceTime(float)", referenced from:
dragonBones::CCFactory::CCFactory()::'lambda'(float)::operator()(float) const in HelloWorldScene.o
"dragonBones::DragonBones::yDown", referenced from:
dragonBones::CCFactory::CCFactory() in HelloWorldScene.o
"dragonBones::DragonBones::DragonBones(dragonBones::IEventDispatcher*)", referenced from:
dragonBones::CCFactory::CCFactory() in HelloWorldScene.o
"dragonBones::CCArmatureDisplay::create()", referenced from:
dragonBones::CCFactory::CCFactory() in HelloWorldScene.o
"dragonBones::CCFactory::_dragonBonesInstance", referenced from:
dragonBones::CCFactory::CCFactory() in HelloWorldScene.o
dragonBones::CCFactory::CCFactory()::'lambda'(float)::operator()(float) const in HelloWorldScene.o
"dragonBones::CCFactory::_factory", referenced from:
dragonBones::CCFactory::getFactory() in HelloWorldScene.o
"vtable for dragonBones::BaseFactory", referenced from:
dragonBones::BaseFactory::BaseFactory(dragonBones::DataParser*) in HelloWorldScene.o
dragonBones::BaseFactory::~BaseFactory() in HelloWorldScene.o
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
"vtable for dragonBones::CCFactory", referenced from:
dragonBones::CCFactory::CCFactory() in HelloWorldScene.o
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation) #
The text was updated successfully, but these errors were encountered: