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SnailPerson edited this page Nov 12, 2024 · 30 revisions

Welcome to the MTS (IV) wiki!

If you're here for mod information, that's in the in-game manual. This wiki currently only contains information on how to make packs. (Though if you want to contribute to one for the mod, it wouldn't be opposed!)

If you're a new pack creator, get to know the Absolute Basics by completing a step by step educational course and read the introduction section first. If you're an old hand, see the menus below or the sidebar to the right.

Useful Links

  • Conventions: Current community pack conventions.
  • Pack Creation Tutorial Videos: A video series that takes you from a raw model, to a functional vehicle in the game. Essentially, a video demo of what's in this wiki.
  • Toolbox Conversion Tutorial Videos: A video series that shows you how to convert a model from SMP Toolbox into an OBJ format that works with MTS. Created by Dr. Prof. Luigi.
  • Official Content Pack: Useful as a JSON reference.
  • FMT: A good modeling program that's currently in support with a dev who is active with MTS.
  • SMP DLL: Used for working with SMP when SMP-DE is down.
  • Blender2MTS Addons: A repository of blender (2.79 and above) addons for aiding with pack development.
  • Blender OBJ Exporter Tweaks: Blender normally exports OBJ files with all objects as the object name, plus the mesh name. These files remove this oddity and make it export just based on the object name. Incredibly useful and saves time and random crashes due to mis-named lights.
  • Blender Coordinate Converter: If you're needing to find coordinates, or actuate angles for animations and rotations, you can use this tool provided by Turbo Defender. No math required, and will even convert Blender coordinates to normal coordinates.
  • MTS Modelling Helper: If you're tired of making JSONs, you can automate some of the work with this this nifty tool. It'll crunch some numbers and get you various points on your model. Created by Dr. Prof. Luigi for auto-generating a lot of the more boilerplate JSON sections.
  • Java 8 SDK: While you don't need to compile packs anymore, it still may be useful for you to have a copy of Java8's development kit for doing Minecraft 1.12.2 coding. This is especially true if you're wanting to do a PR for a feature for the main mod. Rather than having the links locked and requiring an account for Oracle, you can obtain this directly. For Windows 64-bit, but a macosx version can be found here.

Starting Info:

Models

Moving Content

Static Content

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