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Real Solar System Texture pack (DDS Edition) for KSP 1.0+ (RSS-Kopernicus)
NathanKell
GitHub: https://github.com/KSP-RO/RSS-Textures

This is a texture pack for Real Solar System, which will convert the Kerbol System into the Solar System, rescaling, moving, and changing KSP's planets, moons, etc. to match our own.

Installation:
Unzip the RSS-Textures folder in the GameData folder in the archive to your KSP GameData folder, so you'll have KSP/GameData/RSS-Textures (and inside that lots of dds files). You can then manually replace some of the textures with different-resolution textures from the repository if you so choose.


Supreme thanks to dimonnomid and SpacedInvader and grayduster and Dr. Walther and KellanHiggins and KillAshley for incredible art for RSS. RSS would not look or perform the way it does (or have gotten released!) without their amazing contributions.

License: CC-BY-NC-SA

Some planetary imagery is derived from work by Steve Albers and NASA / Jet Propulsion Laboratory, and some from the Celestia Motherlode (itself in the main sourced from JPL). Used by permission of the licenses for non-commercial release.

v10.4 for RSS 10.6
* Added new-Pluto and Charon biomes

v10.3 for RSS 10.6
* Higher fidelity normal, color maps for many bodies (hand-tweaked as necessary).
* Downsized heightmaps for bodies where existing maps caused "step" / pixelation issues.
* **NOTE**: Be careful of landed craft on other bodies, as heights may change!

v10.2 for RSS 10.2
* Includes updated Earth biome map from KellanHiggins.

v10.0 Initial version

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